Is there a way to apply different RGB Colors to different ID Index ranges of Instances in Octane.
For example i want the diffuse color of ID Index Count from 0-10 to become Red and 11-20 to become blue.
I´ve found the octane random color texture in combination with octane cradient texture but as the name
says: The result is random
In Lightwave native i´ve got it done with an Logical node applied to input of an Gradient.
Does someone know a way to do this in Octane Material?