Hi! This is the latest production build of the OctaneRender™ 3.0 for LightWave™ plugin, available for Lightwave 10.1, 11.6 and 2015.3 Windows x64 and OSX.
Release 3.03.3.0
https://render.otoy.com/customerdownloa ... indows.zip
https://render.otoy.com/customerdownloa ... .0_OSX.zip
Standalone version for the network rendering nodes
https://render.otoy.com/customerdownloa ... _3_win.exe
https://render.otoy.com/customerdownloa ... _macos.dmg
CUDA requirements
Due to a CUDA compiler bug we had to switch to CUDA 7.5, which means on Windows and Linux you may need to update your NVIDIA graphics driver to a current version which supports at least CUDA 7.5. On Mac OSX you may have to update the CUDA driver for Mac to a current version supporting at least CUDA 7.5.
How to install the plugin
- (Only for Windows) Remove all the old Octane plugin files (octane.dll, octane.dat and the .p plugin file)
- (Only for Windows) Copy the octane.dll, tbb.dll and octane.dat files into you install Lightwave/bin directory. You must overwrite the LightWave tbb.dll file.
- Add the plugin to the Lightwave Layout.
- Install the custom menu bar to get access to the Octane features.
New features
A list of all the new features is provided here: viewtopic.php?f=33&t=51679
The plugin manual is going to be updated in the next weeks to cover most of the changes. https://docs.otoy.com/manuals/products/lightwave-3d/v3/
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RELEASE 3.03.3.0
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* NEW PLUGUIN FEATURES:
- IPR render region tool. Once enabled using the new "Region" button, the region can be set using CTRL+Drag. The region can be moved Click+Drag and scaled using the mouse wheel.
- New "Octane_IPR_RenderRegion" command available to control the IPR render region using a shortcut.
- New statistics layout in the IPR window, with only one stats line and an new "Stats" button to overlay additional statistics over the rendered image.
- New little progress bar in the IPR window.
- The render passes saved as EXR discrete files now supports the compression and half-float features.
- Support of mesh deformations in the mesh volumes.
* NEW OCTANE FEATURES:
- Added the far clip plane parameter to thin-lens/panoramic camera nodes.
- Environment visibility options in the Daylight and Texture enviornment nodes.
- The list of active daemons is stored when the application is stopped or network rendering is disabled. Network rendering tries to restore the previously activated daemons when gets enabled again.
- The net render master shows "authenticating" in the net render preferences while a slave is authenticating (which may wait for a free license for example).
- The net render master will re-distribute unfinished work assignments of slaves where all render devices have failed. This should solve the problem that rendering never finishes if all render devices of a slave failed, but the slave itself is still running fine.
- Tried to implement of a recovery system if a render device fails. The idea is to reset a render device when it has failed and to try using it again. If it fails immediately after recovery, the device will be switched into an error state (as before). You can see in the log when the recovery kicks in.
* OCTANE BUGS FIXED:
- Fixed gaussian spectrum texture nodes in scattering media.
- Fixed the diffuse and glossy render passes - for glossy materials they only should include the diffuse and specular part of the indirect light on that material.
- Disabled motion blur for the wireframe pass, when the motion vector pass is enabled
- By default, distributed ray tracing is enabled on the render passes node.
- Fixed incorrect rendering of the environment medium using the DL AO kernel.
- Fixed preview of materials with an alpha channel.
- Fixed bug causing instances using the offline licensing mode to not be able to re-authenticate when the SSO session has expired.
- Fixed SSO authentication failure when 2 Octane instances are started at the same time.
- Fixed crash when loading a completely empty .vdb file.
- Fixed crash when loading unrecognised VDB grids.
- Fixed deadlock on net render masters, which seem to happen only on OSX.
Thanks,
-Juanjo