would anyone be so kind and show me what the Octane&modo integration looks like now with the viewport integrated into modo? I'm curious to see (thinking of upgrading to 901)
Hi - this is possible in the Nuke plugin - however in 3d host apps like Modo it would be very difficult to implement. The geometry would need to be loaded from the ORBX file into a Modo Mesh item. Whilst not impossible, it would be a very big undertaking. So it's on the very-long-term roadmap, but it's not something that could be done in the near future.ORBX Import.
Import Geometry, Texture, Lights ... ORBX for Modo would be great.
Hi Dmitry - the Qt API has the ability to zoom the viewport blurred and sharp. I've attached a comparison. IMO the blurred version looks better. Is there a reason you want sharp?Could you please add function which change pixels interpolation from blurred to sharpen.
This works then zooming rendered image to 200 and much persent.
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