OctaneRender™ Standalone 3.08 TEST 6

Forums: OctaneRender™ Standalone 3.08 TEST 6
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Re: OctaneRender™ Standalone 3.08 TEST 6 - HDRI issue

Postby andw » Sun Feb 18, 2018 8:17 am

andw Sun Feb 18, 2018 8:17 am
Sorry for cross posting, but this issue belongs to 3.08 TEST 6 version too...

Using default setting (16-bit float) for environment HDR texture is not enough in some cases:

Compare.jpg


That scene issue seems to appear when environment HDRI have large dynamic range (Here the https://hdrihaven.com/hdri/?c=clear&h=flower_road free HDRI was used, 16384x8192 version, with dynamic range 20EVs).
It will be nice to have some kind of warning (if possible) when such images are loaded into scene, something like 'Selected HDR image mode will clip some values'.
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Re: OctaneRender™ Standalone 3.08 TEST 6 [latest 3.xx]

Postby Studio21 » Mon Feb 19, 2018 1:54 pm

Studio21 Mon Feb 19, 2018 1:54 pm
oh wow. thx for the heads up. I hope there is a fix for this!
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Re: OctaneRender™ Standalone 3.08 TEST 6 [latest 3.xx]

Postby fatrobotsneedlove » Tue Feb 20, 2018 12:59 am

fatrobotsneedlove Tue Feb 20, 2018 12:59 am
I understand wanting to get things right. But taking so long to do so that competitors are consistently ahead is not a good balance.

The development pace is really, really starting to get frustrating.
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Re: OctaneRender™ Standalone 3.08 TEST 6 [latest 3.xx]

Postby renderingz » Thu Feb 22, 2018 9:52 am

renderingz Thu Feb 22, 2018 9:52 am
Goldorak wrote:By EOM, we are fixing some things reported by users before we move to 3.09.


Which month is this then?
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Re: OctaneRender™ Standalone 3.08 TEST 6 [latest 3.xx]

Postby BorisGoreta » Thu Feb 22, 2018 9:57 am

BorisGoreta Thu Feb 22, 2018 9:57 am
I believe it is summer time down there at New Zealand so...
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Re: OctaneRender™ Standalone 3.08 TEST 6 [latest 3.xx]

Postby renderingz » Thu Feb 22, 2018 12:14 pm

renderingz Thu Feb 22, 2018 12:14 pm
:lol: :lol: :lol: :lol:
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Re: OctaneRender™ Standalone 3.08 TEST 6 [latest 3.xx]

Postby josecheca » Tue Feb 27, 2018 6:08 pm

josecheca Tue Feb 27, 2018 6:08 pm
fatrobotsneedlove wrote:I understand wanting to get things right. But taking so long to do so that competitors are consistently ahead is not a good balance.

The development pace is really, really starting to get frustrating.


I couldn't agree with you more. Things get even worse when you compare the amount and pace of releases / updates of other render engines with Octane. No wonder there are so many people switching to other render solutions nowadays...
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Re: OctaneRender™ Standalone 3.08 TEST 6 [latest 3.xx]

Postby renderingz » Wed Feb 28, 2018 8:35 pm

renderingz Wed Feb 28, 2018 8:35 pm
Goldorak wrote:By EOM, we are fixing some things reported by users before we move to 3.09.


I guess this means end of march not end of month :lol:
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Re: OctaneRender™ Standalone 3.08 TEST 6 [latest 3.xx]

Postby HHbomb » Sat Mar 03, 2018 4:07 pm

HHbomb Sat Mar 03, 2018 4:07 pm
It is end of month every month.... :-(
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Re: OctaneRender™ Standalone 3.08 TEST 6 [latest 3.xx]

Postby itsallgoode9 » Sun Mar 04, 2018 2:28 pm

itsallgoode9 Sun Mar 04, 2018 2:28 pm
HHbomb wrote:It is end of month every month.... :-(


I love how the devs have pretty much abandoned the forums. what a joke. :roll:
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