Hello Fellow BlendOctaners,
My Octane render preview is fast. With a medium complex model which is using transparent surfaces, I can snap anywhere in the timeline and regardless and get a 1.5 image with about 50 samples.
Not so when I go to do an actual render with the same settings. Very slow.
I was thinking that this might be due to mesh compilation, but the same compilation occurs in Preview Renders, yes?
How can I emulate the speed of the Preview Render in an actual animation? Frames without Denoiser about 6 seconds. With Denoiser about 14 seconds.
I must be missing something obvious.........
Thank you for the help.
32 G RAM
970,980 Ti, 2x TitanX
Nvidia Driver -4.17