strange MotionBlur

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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Mibu
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Joined: Tue Apr 16, 2013 6:41 pm

Hi I have problem with motion blur. If camera follow objects there is everything blurred even objects (camera 1).
camera 1.png
If camera is moving with objects and fly above ground, there is nothing blurred (camera 2 and 3)
camera 2.png
. Thanks for help.
Version 3.06.2
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motionblur.rar
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aoktar
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You have to add octane object tag if you wish to define the movable objects are recognised by motion blur. Otherwise whole objects will be acted as static geometry by motion blur calculation.
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bepeg4d
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Hi Mibu,
you have forgot to change the motion blur setting in the Object tag. If you change it to Transform, the orange objects are correctly blurred:
IMG_0583.JPG
ciao beppe
Mibu
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bepeg4d wrote:Hi Mibu,
you have forgot to change the motion blur setting in the Object tag. If you change it to Transform, the orange objects are correctly blurred:
IMG_0583.JPG
ciao beppe
Hi, but orange objects should be sharp and everything else should be blurred. I am trying different ways but still not work.
Mibu
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Nobody have solution?
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aoktar
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Mibu wrote:Nobody have solution?
You have to resend to LV for correct results in your scene. And fixed some parameters.
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motionblur.rar
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Mibu
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Posts: 38
Joined: Tue Apr 16, 2013 6:41 pm

aoktar wrote:
Mibu wrote:Nobody have solution?
You have to resend to LV for correct results in your scene. And fixed some parameters.
Oh, ok. Thanks a lot, Aoktar! Is there any chance, that we don't have to reset LV for correct viewing motion blur?
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aoktar
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Mibu wrote:
aoktar wrote:
Mibu wrote:Nobody have solution?
You have to resend to LV for correct results in your scene. And fixed some parameters.
Oh, ok. Thanks a lot, Aoktar! Is there any chance, that we don't have to reset LV for correct viewing motion blur?
LV is using a caching system for motion data which is different than normal rendering. But you commonly don't need to restart it. Don't know why it's doing like that on your scene.
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Mibu
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OK, Thanks a lot for feedback!
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aoktar
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Mibu wrote:OK, Thanks a lot for feedback!
See this. It's showing how caching will work on LV.
https://vimeo.com/222175923
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