Hi I have problem with motion blur. If camera follow objects there is everything blurred even objects (camera 1).
Version 3.06.2
If camera is moving with objects and fly above ground, there is nothing blurred (camera 2 and 3) . Thanks for help.strange MotionBlur
Moderators: ChrisHekman, aoktar
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You have to add octane object tag if you wish to define the movable objects are recognised by motion blur. Otherwise whole objects will be acted as static geometry by motion blur calculation.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Hi Mibu,
you have forgot to change the motion blur setting in the Object tag. If you change it to Transform, the orange objects are correctly blurred: ciao beppe
you have forgot to change the motion blur setting in the Object tag. If you change it to Transform, the orange objects are correctly blurred: ciao beppe
Hi, but orange objects should be sharp and everything else should be blurred. I am trying different ways but still not work.bepeg4d wrote:Hi Mibu,
you have forgot to change the motion blur setting in the Object tag. If you change it to Transform, the orange objects are correctly blurred: ciao beppe
You have to resend to LV for correct results in your scene. And fixed some parameters.Mibu wrote:Nobody have solution?
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Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
LV is using a caching system for motion data which is different than normal rendering. But you commonly don't need to restart it. Don't know why it's doing like that on your scene.Mibu wrote:Oh, ok. Thanks a lot, Aoktar! Is there any chance, that we don't have to reset LV for correct viewing motion blur?aoktar wrote:You have to resend to LV for correct results in your scene. And fixed some parameters.Mibu wrote:Nobody have solution?
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
See this. It's showing how caching will work on LV.Mibu wrote:OK, Thanks a lot for feedback!
https://vimeo.com/222175923
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw