Distance for Fog??

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Distance for Fog??

Postby anschelk » Mon Apr 04, 2016 11:32 am

anschelk Mon Apr 04, 2016 11:32 am
Hi everyone,

i`m playing around with the new option in the enviroment tag "medium" i don't know how to control the distance of the fog?
i don't need a box for volume or?
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Re: Distance for Fog??

Postby bepeg4d » Mon Apr 04, 2016 11:44 am

bepeg4d Mon Apr 04, 2016 11:44 am
Hi anschelk,
in general, the new medium node in the environment is intended to be use if all your scene needs to have fog... if you need to have the fog only in certain parts of the scene, then you need an object with a specular material assigned as before, or you can use the new volume object.
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Re: Distance for Fog??

Postby anschelk » Mon Apr 04, 2016 1:07 pm

anschelk Mon Apr 04, 2016 1:07 pm
ciao beppe

thanks for the quick reply !

i try to have a scene like this
https://www.youtube.com/watch?v=m9oUHZvOfZU

so u mean thats not made with the new medium tag?

so i have to work with a volume object? i don't get it why he is talking about the new feature of octane 3, the specular methode
is also possible with octane 2.

thx
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Re: Distance for Fog??

Postby bepeg4d » Tue Apr 05, 2016 9:15 am

bepeg4d Tue Apr 05, 2016 9:15 am
Hi anschelk,
no sorry, the link you posted is exactly about the new medium pin in the environment node. As you can see, the fog is applied to the entire scene. Before this we had to create the volume for the fog or we had to surround the camera with an inverted sphere. Now you can add a scattering node in the medium tab of an environment octane tag, take also care of the thickness value in order to better control the effect ;)
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Re: Distance for Fog??

Postby anschelk » Tue Apr 05, 2016 10:29 am

anschelk Tue Apr 05, 2016 10:29 am
hey beppe

thx! last question! is there a way to control the thickness of the fog with a gradient or so? i'd like to have no fog by the camera and far away a lot,
like a atmospharic view.

thx again
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Re: Distance for Fog??

Postby pandayoghurt » Mon Apr 11, 2016 6:36 am

pandayoghurt Mon Apr 11, 2016 6:36 am
I would also like to be able to do this, any help would be much appreciated.
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Re: Distance for Fog??

Postby bepeg4d » Mon Apr 11, 2016 5:02 pm

bepeg4d Mon Apr 11, 2016 5:02 pm
Oh sorry, shame on me :(
I have prepared a simple scene some days ago but i have forgot to share it :?
Basically you have to play with higher Phase values, here is the example:
Cattura-Fog-on.JPG

Cattura-Fog-on-phase.JPG

FogTest.7z
(128.49 KiB) Downloaded 456 times

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Re: Distance for Fog??

Postby coilbook » Wed Jul 13, 2016 4:34 am

coilbook Wed Jul 13, 2016 4:34 am
Where can we find phase values in 3ds Max to create thicker fog farther the o next is,?
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Re: Distance for Fog??

Postby bepeg4d » Wed Jul 13, 2016 9:56 am

bepeg4d Wed Jul 13, 2016 9:56 am
Hi coilbook,
you have to add a scatter node in the medium slot in the Daylight, and then add a Schlick node in the Phase slot:
Max3envMedium.JPG

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Re: Distance for Fog??

Postby muchogrande » Thu Dec 01, 2016 11:30 pm

muchogrande Thu Dec 01, 2016 11:30 pm
Is this possible in C4D? I can't find a way to add a Schlick node in the Phase slot...?
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