LICENSE UPGRADE V4

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3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
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LICENSE UPGRADE V4

Postby paride4331 » Thu Nov 22, 2018 10:24 am

paride4331 Thu Nov 22, 2018 10:24 am
HI guys,

Unless you have a subscription license, you will have to upgrade your version 3 licenses to version 4. This upgrade is free and can be done via these 4 steps:

Go to https://home.otoy.com/render/octane-render/purchase/
Select "Upgrade" in the top menu.
Click on "UPGRADE NOW" next to "Upgrade existing licenses to OctaneRender 4".
Select the licenses you want to upgrade and confirm.
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Re: LICENSE UPGRADE V4

Postby MartinBoom » Sat Nov 24, 2018 5:51 pm

MartinBoom Sat Nov 24, 2018 5:51 pm
is this upgrade for the Subscription plugin? also?

didnt worked for me, so when would that be?
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Re: LICENSE UPGRADE V4

Postby MartinBoom » Sat Nov 24, 2018 6:18 pm

MartinBoom Sat Nov 24, 2018 6:18 pm
i had to download from a different pge. is from your account and from that download button

that desire of otoy in making things compilacted...

and for some reason this says is stable but in the naming it is RC7 so it not fully funcional against the licensed version?

is there any document stating differences for the people that haven´t used "4" not once? i see some differences (ai light in the kernels) but i havent found any document stating the use etc. same for all the new or different features?
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Re: LICENSE UPGRADE V4

Postby paride4331 » Mon Nov 26, 2018 11:23 am

paride4331 Mon Nov 26, 2018 11:23 am
Hi guys,
Octane V4 stable:
[Octane for 3dsMax license](https://render.otoy.com/account/downloa ... 0.0+-+6.10)
[Octane for 3dsMax studio](https://render.otoy.com/customerdownloa ... -_6.10.exe)
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Paride
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Re: LICENSE UPGRADE V4

Postby jimho » Wed Nov 28, 2018 9:08 am

jimho Wed Nov 28, 2018 9:08 am
Dear octane team ,
I am upgrading from OC for revit to an all access license,
when I am trying to run OC 4 for 3dsmax, it says I " have 1 available Creator subscription which is only compatable with the creator release."
I have tried both subscription version and the license version for the plugin,
Seems neither of them work, Please let me know what to do?

Many thanks,
Jim

Supermicro 4028GR TR2|Intel xeon E5 2697 V3| windows 10| revit 2019 |Titan V+ Quadro GV100+RTX 2080 Ti
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Re: LICENSE UPGRADE V4

Postby paride4331 » Wed Nov 28, 2018 11:26 am

paride4331 Wed Nov 28, 2018 11:26 am
Hi guys,
apologise for the absence we have a lot of work to do around Octane V4 license.

Like it says all Access plugins are available early 2019:
Octane All-Access provides ‘all you can eat’ access to the industry’s largest ecosystem of integrated DCC plugins collected in OctaneRender Studio
(starting in Q1 2019) - including Maya, Cinema 4D, AutoCad, Revit, Houdini, Blender, LightWave 3D, Sketchup, 3DS Max, Adobe After Effects, Nuke, and
Unity - as well as the ORC cloud rendering service.

Regards
Paride
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Re: LICENSE UPGRADE V4

Postby coilbook » Mon Dec 03, 2018 1:07 am

coilbook Mon Dec 03, 2018 1:07 am
paride4331 wrote:Hi guys,
apologise for the absence we have a lot of work to do around Octane V4 license.

Like it says all Access plugins are available early 2019:
Octane All-Access provides ‘all you can eat’ access to the industry’s largest ecosystem of integrated DCC plugins collected in OctaneRender Studio
(starting in Q1 2019) - including Maya, Cinema 4D, AutoCad, Revit, Houdini, Blender, LightWave 3D, Sketchup, 3DS Max, Adobe After Effects, Nuke, and
Unity - as well as the ORC cloud rendering service.

Regards
Paride



Hi Paride,
Will the cloud rendering be available in the 3ds max network tab? Can we just order as many GPU slaves as wee need?

Thanks
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Re: LICENSE UPGRADE V4

Postby Goldorak » Mon Dec 03, 2018 1:33 am

Goldorak Mon Dec 03, 2018 1:33 am
coilbook wrote:
paride4331 wrote:Hi guys,
apologise for the absence we have a lot of work to do around Octane V4 license.

Like it says all Access plugins are available early 2019:
Octane All-Access provides ‘all you can eat’ access to the industry’s largest ecosystem of integrated DCC plugins collected in OctaneRender Studio
(starting in Q1 2019) - including Maya, Cinema 4D, AutoCad, Revit, Houdini, Blender, LightWave 3D, Sketchup, 3DS Max, Adobe After Effects, Nuke, and
Unity - as well as the ORC cloud rendering service.

Regards
Paride



Hi Paride,
Will the cloud rendering be available in the 3ds max network tab? Can we just order as many GPU slaves as wee need?

Thanks


Cloud rendering through ORC is different than local rendering. You can assign a job to the cloud, and it will throw as many GPUs as needed to get it done within a business day (up to thousands of GPUs per job are possible). You should check out the ORC videos on our YouTube channel to see how this works.
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Re: LICENSE UPGRADE V4

Postby coilbook » Mon Dec 03, 2018 3:34 am

coilbook Mon Dec 03, 2018 3:34 am
Goldorak wrote:
coilbook wrote:
paride4331 wrote:Hi guys,
apologise for the absence we have a lot of work to do around Octane V4 license.

Like it says all Access plugins are available early 2019:
Octane All-Access provides ‘all you can eat’ access to the industry’s largest ecosystem of integrated DCC plugins collected in OctaneRender Studio
(starting in Q1 2019) - including Maya, Cinema 4D, AutoCad, Revit, Houdini, Blender, LightWave 3D, Sketchup, 3DS Max, Adobe After Effects, Nuke, and
Unity - as well as the ORC cloud rendering service.

Regards
Paride



Hi Paride,
Will the cloud rendering be available in the 3ds max network tab? Can we just order as many GPU slaves as wee need?

Thanks


Cloud rendering through ORC is different than local rendering. You can assign a job to the cloud, and it will throw as many GPUs as needed to get it done within a business day (up to thousands of GPUs per job are possible). You should check out the ORC videos on our YouTube channel to see how this works.



well this is sad. Otoy did tell me 2 years ago they would add cloud slaves directly into the 3ds max. How can I even send my job to you if my scene is 2.5 gb plus 5 gb in textures on multiple drives and folders plus it relies on plugins like itoo forest, city traffic, mad car where you have to have them installed in order for animation to even work plus hundreds of gigs of phoenix fd smoke and liquids sim files. Will cloud slaves built into 3ds max be ever available?

Thanks
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