Perspective Match doesn't match

3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
Forum rules
Please post only in English in this subforum. For alternate language discussion please go here http://render.otoy.com/forum/viewforum.php?f=18
Post Reply
User avatar
mbetke
Licensed Customer
Posts: 1293
Joined: Fri Jun 04, 2010 9:12 am
Location: Germany
Contact:

Whats up with the perspective match? Sometimes it works very well, then sometimes not.
Really annoying. Is there something I have to think about? is it a bug?
Attachments
Unbenannt-1.jpg
PURE3D Visualisierungen
Sys: Intel Core i9-12900K, 128GB RAM, 2x 4090 RTX, Windows 11 Pro x64, 3ds Max 2024.2
User avatar
oguzbir
Licensed Customer
Posts: 715
Joined: Fri Jun 25, 2010 12:30 am
Contact:

max pers. match. some times scales the "virtual camera" (perspective view is can be distorted to match the pers.)
When you match the pers. create a camera from that current viewport.

Select the camera and check it's size (by right clicking the scale button)
if the camera is scaled . Than octane can do nothing to render exact camera.

What I generally do is create the cam from matched perspective viewport.
Than press P where converts the view from cam to a sole perspective view.
Than create camera again from that view.

the camera created may not be identical to the matched view. But at least it renders same in octane..
than you can change the camera to best angle. but do not scale the camera..
use octane perspective correction much as you can.

hope it helps
My Portfolio
windows 10 Pro. |1070 + 1070 + 1070 + 1070 | i7 @4.5Ghz
User avatar
oguzbir
Licensed Customer
Posts: 715
Joined: Fri Jun 25, 2010 12:30 am
Contact:

max pers. match. some times scales the "virtual camera" (perspective view is can be distorted to match the pers.)
When you match the pers. create a camera from that current viewport.

Select the camera and check it's size (by right clicking the scale button)
if the camera is scaled (like -99, 102, 100 . Than octane can do nothing to render exact camera.

What I generally do is create the cam from matched perspective viewport.
Than press P where converts the view from cam to a sole perspective view.
Than create camera again from that view.

the camera created may not be identical to the matched view. But at least it renders same in octane..
than you can change the camera to best angle. but do not scale the camera..
use octane perspective correction much as you can.

hope it helps
My Portfolio
windows 10 Pro. |1070 + 1070 + 1070 + 1070 | i7 @4.5Ghz
User avatar
mbetke
Licensed Customer
Posts: 1293
Joined: Fri Jun 04, 2010 9:12 am
Location: Germany
Contact:

Thanks! I will try. Strange because it works often. Maybe I scaled it by accident. I transformed the "dismatched" render in photoshop sometimes but I prefer a clean render. :)
PURE3D Visualisierungen
Sys: Intel Core i9-12900K, 128GB RAM, 2x 4090 RTX, Windows 11 Pro x64, 3ds Max 2024.2
paoloverona
Licensed Customer
Posts: 435
Joined: Thu Mar 29, 2012 8:40 pm

Unfortunately perspective match with Octane is extremely painful, and I have noticed that, even if different users have pointed out this issue, no solution (seems like no interest) by Otoy's team were found :evil:
I always work with aerial large scale views as I have to match commercial buildings into GoogleEeart or drone photos , and this camera misalignment most of time drives me crazy :(
.
intel i7 3820 3.6GHz, 16Gb 1600Hz, windows 7 professional 64bit, gtx 580 3Gb x2, Octane 3dsMax 2.58
User avatar
mbetke
Licensed Customer
Posts: 1293
Joined: Fri Jun 04, 2010 9:12 am
Location: Germany
Contact:

I ran into this agian with a building. Loosing another hour to mess around with it.... :( Something that must be finxed!
PURE3D Visualisierungen
Sys: Intel Core i9-12900K, 128GB RAM, 2x 4090 RTX, Windows 11 Pro x64, 3ds Max 2024.2
User avatar
paride4331
Octane Guru
Posts: 3808
Joined: Fri Sep 18, 2015 7:19 am

Hi mbetke,
Il issue è già detto da jimstar in precedente post:
viewtopic.php?f=81&t=59207&p=303502&hil ... ve#p303357
Hai tu provato il workaround suggerito da oguzbir?:
viewtopic.php?f=81&t=59207&p=303502&hil ... ve#p303363
Regards
Paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
User avatar
mbetke
Licensed Customer
Posts: 1293
Joined: Fri Jun 04, 2010 9:12 am
Location: Germany
Contact:

I see. But with developers changed and 3dsmax getting new versions I thought a simple bugfix could be possible. ;)
PURE3D Visualisierungen
Sys: Intel Core i9-12900K, 128GB RAM, 2x 4090 RTX, Windows 11 Pro x64, 3ds Max 2024.2
Post Reply

Return to “Autodesk 3Ds Max”