Variable caustics (new): Path Tracing vs Photon Tracing

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Variable caustics (new): Path Tracing vs Photon Tracing

Postby nuno1980 » Mon Feb 27, 2023 11:33 am

nuno1980 Mon Feb 27, 2023 11:33 am
Hello. I use Octane Render 2022.1 demo despite my Licensed Customer. ;)

We know - the definition of "Variable caustics" is direct+indirect lights reflected and/or refracted on any glossy (not diffuse) ground:
- (almost) 100% focus of lights direct+indirect reflected and/or refracted -> between 0% and 2% roughness of ground
- low to high blur of lights direct+indirect reflected and/or refracted -> between 2%~95% roughness of ground
- bit or little visible of variable caustics on 95%~99% roughness of ground.
-> Can you understand this? :)

Difference between my 2 images rendered about variable caustics at 0.09 (9%) roughness of ground:
- At Path Tracing (PT) kernel - I apologize for noises but I needed very, very long number of samples per pixel
rough 0.09_PT_total 1h17min render time-10 regions picked of 1M-spp.PNG


- At new Photon Tracing with denoiser - quick direct+indirect caustics = only 20 seconds on my RTX 4090 but unfortunately, this is not any variable caustics visible at less than ~0.2 (20%) roughness of ground
rough 0.09_photon tracing denoised_total 20s render time.PNG

-> But this new kernel seems to be NORMAL. ;)

--> I'll post to add new image at PT kernel in this night when the new image will be rendered (the camera little moved to right from camera original (see 1st image)). :)
Last edited by nuno1980 on Wed Apr 05, 2023 10:11 pm, edited 3 times in total.
NOTE: I'm sorry for bad english due to mute ;)

i7-12700KF
2x16GB RAM@DDR4-3600
MSI PRO Z690-A DDR4
Zotac GF RTX 4090 NEW! <3 :mrgreen:
SSDs OCZ RD400 0.5TB and Crucial 2TB SATA3
HDD 1TB SATA2
LG BD-RE BH16NS40
PSU 1kW
CRT 21" Sony E530 :D
nuno1980
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Re: Variable caustics (new): Path Tracing vs Photon Tracing

Postby nuno1980 » Thu Mar 02, 2023 4:21 pm

nuno1980 Thu Mar 02, 2023 4:21 pm
nuno1980 wrote:--> I'll post to add new image at PT kernel in this night when the new image will be rendered (the camera little moved to right from camera original (see 1st image)). :)
Sorry for later.

rough 0.09_PT-2_total 2h50min render time - total 2M-spp_7 regions picked of 1M-spp.PNG


See the difference between 2 images (this new and 1st) about caustics "animated" while the camera is moved due to the variable caustics. :)
NOTE: I'm sorry for bad english due to mute ;)

i7-12700KF
2x16GB RAM@DDR4-3600
MSI PRO Z690-A DDR4
Zotac GF RTX 4090 NEW! <3 :mrgreen:
SSDs OCZ RD400 0.5TB and Crucial 2TB SATA3
HDD 1TB SATA2
LG BD-RE BH16NS40
PSU 1kW
CRT 21" Sony E530 :D
nuno1980
Licensed Customer
Licensed Customer
 
Posts: 728
Joined: Sat Dec 18, 2010 10:04 pm

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