Batch render crash
- fivebythree
- Posts: 231
- Joined: Tue Jun 10, 2014 2:43 pm
- Location: Toronto, CAN
- Contact:
Every time I try to batch render a Blender ORBX Alembic animation in standalone, Octane crashes. Restart, try different png format - 16bit, same crash. However, if I just export a frame at a time there's no crash - who has the time for that?!
Alternatively works fine in Blender, I guess I need to use the plugin more.You do not have the required permissions to view the files attached to this post.
STANDALONE+STUDIO WIN11PRO | RTX3090 | XEON 4210 20 CORE | 96GBRam
Hi fivebythree,
could you share the .orbx file that crashes with Batch script?
Did you tried with Standalone v3.06.2?
viewtopic.php?f=24&t=61539
If possible, it would be nice to have also the .blend file.
In general, there could be something that does not translate correctly from host application into alembic animation. For example, in c4d you can have a lot of issues in exporting, if the scene has c4d shaders inside.
ciao beppe
could you share the .orbx file that crashes with Batch script?
Did you tried with Standalone v3.06.2?
viewtopic.php?f=24&t=61539
If possible, it would be nice to have also the .blend file.
In general, there could be something that does not translate correctly from host application into alembic animation. For example, in c4d you can have a lot of issues in exporting, if the scene has c4d shaders inside.
ciao beppe
- fivebythree
- Posts: 231
- Joined: Tue Jun 10, 2014 2:43 pm
- Location: Toronto, CAN
- Contact:
Hello beppe,
Originally this happened with v3.06.2, so then I tried v3.06 - same crash on batch render. Single frame exports work, but like I said, manually doing that is insanity.
Thank you,
Domenic / fivebythree
Originally this happened with v3.06.2, so then I tried v3.06 - same crash on batch render. Single frame exports work, but like I said, manually doing that is insanity.
Thank you,
Domenic / fivebythree
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STANDALONE+STUDIO WIN11PRO | RTX3090 | XEON 4210 20 CORE | 96GBRam
Hi Domenic,
The issue has been fixed in the new 3.06.3 release:
viewtopic.php?f=24&t=61802 Happy rendering,
Hello beppe
The issue has been fixed in the new 3.06.3 release:
viewtopic.php?f=24&t=61802 Happy rendering,
Hello beppe
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- fivebythree
- Posts: 231
- Joined: Tue Jun 10, 2014 2:43 pm
- Location: Toronto, CAN
- Contact:
Wonderful, thank you Beppe!
STANDALONE+STUDIO WIN11PRO | RTX3090 | XEON 4210 20 CORE | 96GBRam