Bug sequence (3.02) [SOLVED]
- Elvissuperstar007
- Posts: 2506
- Joined: Thu May 20, 2010 8:20 am
- Location: Ukraine/Russia
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something strange is happening with animation frames, the first frame begins with a frame 30, the first image pops up as a bug
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win 7 /64x C2Quad 6600 2.4/ Nvidia 9800 GX2 1gb 512 bit + Asus 480 GTX/ DDR2 8Gb / NVIDIA 460 GTX 2GB/2x NVIDIA 580 GTX 3GB
Page octane render " В Контакте " http://vkontakte.ru/club17913093
Page octane render " В Контакте " http://vkontakte.ru/club17913093
Hi guys,
Octane Standalone just reads what is inside the alembic file, so is not a Standalone issue but more likely an alembic export problem in the host app.
Here is a simple scene exported from c4dOctane in .orbx format with alembic file: As you can see, there is no dropped or jumped back frames.
ciao beppe
Octane Standalone just reads what is inside the alembic file, so is not a Standalone issue but more likely an alembic export problem in the host app.
Here is a simple scene exported from c4dOctane in .orbx format with alembic file: As you can see, there is no dropped or jumped back frames.
ciao beppe
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Hi,
I have the same problem....
Look I download your scene and it's the same problem
Attachments:
Video_1 - your scen
Video_2 - my simple scene
2017_1.ABC - my simple object
2017_1.OCS - project octane 3.02
I have the same problem....
Look I download your scene and it's the same problem
Attachments:
Video_1 - your scen
Video_2 - my simple scene
2017_1.ABC - my simple object
2017_1.OCS - project octane 3.02
You do not have the required permissions to view the files attached to this post.
Hi amoh,
weird, I have successfully rendered your scene and the mov has no jumping-back frames
Just an idea, but what about the frame naming?
Under mac there's no issue, but I guess that the numbering of the frames could be the issue under Win
What happen if you remove the first ten frames and load the animation in AE from 10 to 80?
ciao beppe
weird, I have successfully rendered your scene and the mov has no jumping-back frames

Just an idea, but what about the frame naming?
Under mac there's no issue, but I guess that the numbering of the frames could be the issue under Win

What happen if you remove the first ten frames and load the animation in AE from 10 to 80?
ciao beppe
- stratified
- Posts: 945
- Joined: Wed Aug 15, 2012 6:32 am
- Location: Auckland, New Zealand
Hi Elvis,Elvissuperstar007 wrote:something strange is happening with animation frames, the first frame begins with a frame 30, the first image pops up as a bug
Thanks for the detailed video! This is not really a bug.
Like Bepe already pointed out. The problem is how the files are sorted based on their file names. If you use the
%f
option which inserts the frame number in the file name, then we don't prefix the numbers with 0s. This means that you will have a file ordering like this:- target_109_0
- target_10_0
- target_110_0
%F
option, we prefix the file names with 0s. That means you would get something like this:- target_010_0
- target_109_0
- target_110_0
%f
to %F
in the default pattern because it's more useful like that.cheers,
Thomas