I noticed the post regarding command line options for running the standalone renderer. In our work we specifically need to render out hundreds of images of relatively simple scenes (single simple mesh, HDR environment light) where the simple mesh changes from image to image as well as having one of a set of around 20 material properties applied to it.
If we purchase the license, can the command line interface cope with our requirements? I'm assuming we would set up a scene for each material property, holding all the camera and environment settings (the environment and camera don't change) and then use the command line to replace a mesh node with the unique mesh from a pre-generated OBJ file.
If you can let me know if this is feasible, we can decide whether to buy the license. If, however, it is not currently possible, could I ask what time frame the next version is expected that would allow us this amount of control over batch rendering?