OctaneRender™ 2.2 for Houdini™ build 2.23.2.3

Forums: OctaneRender™ 2.2 for Houdini™ build 2.23.2.3
Sub forum for plugin releases

Moderator: juanjgon

OctaneRender™ 2.2 for Houdini™ build 2.23.2.3

Postby juanjgon » Tue Jun 16, 2015 9:37 pm

juanjgon Tue Jun 16, 2015 9:37 pm
Hi,

This is the first public beta release of the OctaneRender™ 2.2 for Houdini™ plugin. This 2.23.2.3 build is available for all the Houdini 14.0 current production releases in Windows x64 and Linux gcc4.8

Note: Currently in Linux you need to put the files inside the "bin" folder (liboctane.so and octane.dat) in the /lib folder of your system, or configure the LD_LIBRARY_PATH environment variable to point to the plugin "bin" folder (for example in the shell, "export LD_LIBRARY_PATH=:/path/to/octane/bin")


Beta release 2.23.2.3

Beta release 2.23.2.4 for Houdini 14.0.361
http://render.otoy.com/customerdownload ... ni_361.zip

Standalone version for the network rendering nodes 2.23.2
http://render.otoy.com/customerdownload ... _win64.exe

Documentation
http://render.otoy.com/manuals/Houdini/


-Juanjo
User avatar
juanjgon
Octane Plugin Developer
Octane Plugin Developer
 
Posts: 8867
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

Re: OctaneRender™ 2.2 for Houdini™ build 2.23.2.3

Postby Techie » Wed Jun 17, 2015 12:35 pm

Techie Wed Jun 17, 2015 12:35 pm
Great news! :)
Intel i7 930 2.8 GHz | 24 GB | GeForce GTX 980 Ti, 6 GB | Windows 7 Pro 64-bit | Houdini FX 17.5 | http://techie.se
Techie
Licensed Customer
Licensed Customer
 
Posts: 39
Joined: Sun Apr 11, 2010 8:56 pm
Location: Sweden

Re: OctaneRender™ 2.2 for Houdini™ build 2.23.2.3

Postby Fake Pilot » Thu Jun 18, 2015 1:33 pm

Fake Pilot Thu Jun 18, 2015 1:33 pm
Very cool stuff!
Work machine: Utopia Computers, 4 x GTX 1080 Ti 11GB, 128GB RAM, 10-Core 3.0Ghz Intel Core i7-6950X, Windows 10 Pro.
Home machine: Komplett Xtreme i100, 3 x GTX Titan X 12GB. 32 GB RAM. 8-Core 3.0Ghz Intel Core i7 -5960X. Windows 10 Pro.
User avatar
Fake Pilot
Licensed Customer
Licensed Customer
 
Posts: 71
Joined: Fri Aug 24, 2012 11:54 pm
Location: Stockholm, Sweden

Re: OctaneRender™ 2.2 for Houdini™ build 2.23.2.3

Postby juanjgon » Thu Jun 18, 2015 3:39 pm

juanjgon Thu Jun 18, 2015 3:39 pm
I have added a new link to download the Windows/Linux plugin build for Houdini 14.0.361.

This build only has internal changes to support the Octane Demo API, so it has no new features or bug fixed over the 2.23.2.3

-Juanjo
User avatar
juanjgon
Octane Plugin Developer
Octane Plugin Developer
 
Posts: 8867
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

Re: OctaneRender™ 2.2 for Houdini™ build 2.23.2.3

Postby blobbybarack » Thu Jun 18, 2015 6:11 pm

blobbybarack Thu Jun 18, 2015 6:11 pm
yeah thanks for your work
blobbybarack
Licensed Customer
Licensed Customer
 
Posts: 250
Joined: Sun Feb 03, 2013 9:11 pm
Location: Paris

Re: OctaneRender™ 2.2 for Houdini™ build 2.23.2.3

Postby machineyes » Fri Jun 19, 2015 2:21 am

machineyes Fri Jun 19, 2015 2:21 am
Juanjo,

Thank you for your incredible in depth work making this plugin happen! Just got it up and running yesterday on my Houdini FX machine. I love the way you cleverly integrated it into the shelf. This is a game changer!

Best,
Nick
16 core xeon Z820
128 gigs of ram
Maximus 2.0 (quadro k-5000 + Tesla K20) + 4 gtx titans in a cubix gen3
software used with Octane: Houdini & C4D
machineyes
Licensed Customer
Licensed Customer
 
Posts: 12
Joined: Sun Jul 14, 2013 3:28 am

Re: OctaneRender™ 2.2 for Houdini™ build 2.23.2.3

Postby Janmansilver » Sat Jun 20, 2015 6:01 pm

Janmansilver Sat Jun 20, 2015 6:01 pm
Would love to see an OS X version too. :-)
Janmansilver
Licensed Customer
Licensed Customer
 
Posts: 45
Joined: Wed Apr 22, 2015 3:05 pm

Re: OctaneRender™ 2.2 for Houdini™ build 2.23.2.3

Postby juanjgon » Sat Jun 20, 2015 6:24 pm

juanjgon Sat Jun 20, 2015 6:24 pm
At some point along the open beta I want to release the OSX version. Currently I am not sure how many people is going to work with Octane in Mac, because near all Macs have only Intel or ATI GPUs, but anyway Octane and Houdini could be used working with expansion boxes, hackintosh or later with Octane 3 and OpenCL support.

-Juanjo
User avatar
juanjgon
Octane Plugin Developer
Octane Plugin Developer
 
Posts: 8867
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

Re: OctaneRender™ 2.2 for Houdini™ build 2.23.2.3

Postby Fred Thunderbird » Sat Jun 20, 2015 9:38 pm

Fred Thunderbird Sat Jun 20, 2015 9:38 pm
After instal Houdini say me - problem with Fuse_color...ui.

Help plz
Fred Thunderbird
Licensed Customer
Licensed Customer
 
Posts: 5
Joined: Sun Feb 26, 2012 8:56 am

Re: OctaneRender™ 2.2 for Houdini™ build 2.23.2.3

Postby juanjgon » Sat Jun 20, 2015 10:42 pm

juanjgon Sat Jun 20, 2015 10:42 pm
Fred Thunderbird wrote:After instal Houdini say me - problem with Fuse_color...ui.

Help plz


Can you please tell me more details about your problem? ... there isn't nothing called Fuse_color in the plugin. I think that can be a problem with the houdini.env file, perhaps a mistake in the environment variables. Can you post your houdini.env file?

Thanks,
-Juanjo
User avatar
juanjgon
Octane Plugin Developer
Octane Plugin Developer
 
Posts: 8867
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain
Next

Return to Releases


Who is online

Users browsing this forum: No registered users and 6 guests

Sun Apr 28, 2024 8:19 am [ UTC ]