@nuno1980 RE: Not dispersion, sorry. But yes diffraction in retro-reflectivity?
I see, well, while dispersion has been supported in Octane for a while in some materials, diffraction has not been - until now with the Physical Optics material - which has not got support for retro-reflectivity.
So ...
Search found 3 matches
- Mon Jul 13, 2026 10:19 pm
- Forum: Development Build Releases
- Topic: OctaneRender® 2027.1 Alpha 2 [current 2027]
- Replies: 15
- Views: 1712
- Sun Jul 12, 2026 10:55 pm
- Forum: Development Build Releases
- Topic: OctaneRender® 2027.1 Alpha 2 [current 2027]
- Replies: 15
- Views: 1712
Re: OctaneRender® 2027.1 Alpha 2 [current 2027]
@non1980 RE: Does Retro-reflectivity have the "dispersion" (in thin- or micro-refraction) option?
If by that you mean to ask how does retro-reflectivity "interact" with dispersion or thin film, then - it doesn't, currently.
Retro-reflectivity only affects specular reflection while both dispersion ...
If by that you mean to ask how does retro-reflectivity "interact" with dispersion or thin film, then - it doesn't, currently.
Retro-reflectivity only affects specular reflection while both dispersion ...
- Wed Dec 10, 2025 4:35 am
- Forum: Bug Reports
- Topic: UDIM tiles obvious bug
- Replies: 4
- Views: 862
Re: UDIM tiles obvious bug
To add to what Roeland said, I've managed to demonstrate this working in Cinema4D, with a plane with camera-position projection used as UVs with a modulo of 8x4 to get the desired grid repeated: