Search found 28 matches

by eh_studio
Thu Jul 17, 2025 7:39 pm
Forum: Houdini
Topic: !!NEW - Octane Houdini Video Training!!
Replies: 3
Views: 147

Re: !!NEW - Octane Houdini Video Training!!

Thanks so much. Looking forward to it! There has been a need for this type of content for quite a while now. Will there be any coverage of Octane in the Solaris context?
by eh_studio
Thu Jun 19, 2025 6:00 pm
Forum: Hydra Solaris
Topic: Enabling Tessellation in Solaris
Replies: 2
Views: 246

Re: Enabling Tessellation in Solaris

BK wrote: Wed Jun 18, 2025 11:51 pm Hi eh_studio,

Thanks for the post. It is not possible currently in Octane Solaris.
We have created an internal ticket to investigate implementing this feature like we have in SOP.

cheers
That sounds great, hopefully it won't be too difficult of an implementation. Thanks for looking into this!
by eh_studio
Sat Jun 07, 2025 2:45 am
Forum: Houdini
Topic: Saving Octane Material in Local DB within Houdini
Replies: 0
Views: 125

Saving Octane Material in Local DB within Houdini

Any ideas how to save an Octane Material created in Houdini to the Local/Live DB? Saw a post from 5 years ago stating that it was possible to ALT+Left Click over the IPR window, which would open up the native Octane node editor and the material could be saved from there. This doesn't appear to ...
by eh_studio
Tue Jun 03, 2025 6:44 pm
Forum: Houdini
Topic: Open Image Denoising for all Denoised AOVs in Houdini
Replies: 2
Views: 225

Re: Open Image Denoising for all Denoised AOVs in Houdini

Just checking back. Would really love to see Open Image Denoising implemented for all denoised AOVs in Houdini/Solaris as soon as possible, since it is much faster than Octane AI denoising and yields better results. Hoping so much. Thanks OTOY for all your hard work!
by eh_studio
Fri May 30, 2025 7:39 pm
Forum: Releases
Topic: OctaneRender 2025.2 for Houdini production (2025.2.0.0)
Replies: 23
Views: 1818

Re: OctaneRender 2025.2 for Houdini production (2025.2.0.0)



Thanks for taking the time to respond!
I think it sounds like what we have planned will cover what you're hoping for!
Btw are you on the octane discord? I would highly recommend you to join!


What is the Octane Discord? I would like to join as well!


Here you go:
https://discord.gg/F4WENTG ...
by eh_studio
Fri May 30, 2025 6:49 pm
Forum: Releases
Topic: OctaneRender 2025.2 for Houdini production (2025.2.0.0)
Replies: 23
Views: 1818

Re: OctaneRender 2025.2 for Houdini production (2025.2.0.0)

Thanks for taking the time to respond!
I think it sounds like what we have planned will cover what you're hoping for!
Btw are you on the octane discord? I would highly recommend you to join!
What is the Octane Discord? I would like to join as well!
by eh_studio
Fri May 23, 2025 9:34 pm
Forum: Houdini
Topic: Open Image Denoising for all Denoised AOVs in Houdini
Replies: 2
Views: 225

Open Image Denoising for all Denoised AOVs in Houdini

I'm just wondering when we'll see a full implementation of Open Image Denoising in Octane Houdini/Solaris. Right now we can only output the denoised beauty AOV pass, any other denoised passes (diffuse direct, etc.) come out blank. Would love to have this feature soon, as it yields better results ...
by eh_studio
Tue May 20, 2025 7:01 pm
Forum: Bug Reports
Topic: Light Parms Not Working in Octane Render View
Replies: 3
Views: 211

Re: Light Parms Not Working in Octane Render View

That's the issue, it wasn't happening on a regular basis. Sometimes the lights were working just fine and other times I would alter just a simple parameter, causing a light to not work at all. I wonder if it has something to do with having a light mixer wired into the chain elsewhere?
by eh_studio
Mon May 05, 2025 1:20 am
Forum: Hydra Solaris
Topic: Enabling Tessellation in Solaris
Replies: 2
Views: 246

Enabling Tessellation in Solaris

When working in the regular Object Context, we have the option of enabling tessellation in the Octane options for Geometry containers. This is particularly useful if we're using a hard-surface model with N-gons, so it displays and renders correctly. In the Solaris Stage context however, I can't find ...
by eh_studio
Mon May 05, 2025 12:17 am
Forum: Bug Reports
Topic: Light Parms Not Working in Octane Render View
Replies: 3
Views: 211

Light Parms Not Working in Octane Render View

In addition to not being able to use the look at options for lights while in the Octane Render view in Solaris, I came across this bug of a light suddenly not working after just tweaking the exposure value. After this happens, neither intensity or exposure values are registered and the light remains ...

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