Search found 6 matches
- Wed Feb 13, 2013 4:58 pm
- Forum: General Discussion
- Topic: linear workflow
- Replies: 15
- Views: 9797
Re: linear workflow
So Octane simply ignores ICC profiles and assumes an unmanaged workflow based on sRGB default values?
- Sat Feb 09, 2013 3:51 pm
- Forum: Development Build Releases
- Topic: RGB 0 to 255 please!!!!!!!!!
- Replies: 24
- Views: 7880
Re: RGB 0 to 255 please!!!!!!!!!
Why fiddling around with 8bit RGB if there was a possibility to enter LAB-Values that octane translates via colormanagement into the target colorspace (srgb for now)?
+1 for LAB as color input and support for alternative colorspaces.
+1 for LAB as color input and support for alternative colorspaces.
- Thu Jan 24, 2013 5:17 pm
- Forum: General Discussion
- Topic: GTX 660 ti questions - upgrading my Octane rig
- Replies: 3
- Views: 1802
Re: GTX 660 ti questions - upgrading my Octane rig
[...]
If you have more than one 660ti do they 'breathe' well next to one another?
I have two 660ti OC and there is almost no space between them, the case and the cpu cooler. But even if I run Octance for more than 12h, they remain "cool" at 74°C (next to cpu) and 64°C (next to bottom of case ...
- Wed Jan 23, 2013 5:09 pm
- Forum: Blender
- Topic: Grid being exported and rendered
- Replies: 0
- Views: 1321
Grid being exported and rendered
Hi,
just stumbled across a strange phenomenom: I wanted to render a fluid simulation with > 2.000.000 vertices and found, that the grid had been exported and treated as a liquid material as well. When I did let blender remesh the object (and downsize the vertex-count btw) the error was gone. I've ...
just stumbled across a strange phenomenom: I wanted to render a fluid simulation with > 2.000.000 vertices and found, that the grid had been exported and treated as a liquid material as well. When I did let blender remesh the object (and downsize the vertex-count btw) the error was gone. I've ...
- Thu Dec 20, 2012 7:17 am
- Forum: General Discussion
- Topic: OCTANE BENCHMARK: Submit performance scores for your rig!
- Replies: 618
- Views: 610229
Re: OCTANE BENCHMARK: Submit performance scores for your rig
New render-workstation arrived yesterday:
Octane 1.0
Dual GTX 660ti OC
Pathtracing / Alphashadows disabled -> 4,53Ms/sec
Octane 1.0
Dual GTX 660ti OC
Pathtracing / Alphashadows disabled -> 4,53Ms/sec
- Fri Dec 14, 2012 3:38 pm
- Forum: General Discussion
- Topic: OCTANE BENCHMARK: Submit performance scores for your rig!
- Replies: 618
- Views: 610229
Re: OCTANE BENCHMARK: Submit performance scores for your rig
1 x GTX 660TI (Asus, 2GB)
OctaneRender 1.0 Final
= 2.23 Ms/sec.
Pathtracing / AlphaShadows disabled
OctaneRender 1.0 Final
= 2.23 Ms/sec.
Pathtracing / AlphaShadows disabled