the portal seems to help, quite clever the concept is.
need to find a few hours to let it completely render out and see if it clears up better. could also be my textures are overly ambitious for the simplicity of the scene.
Search found 7 matches
- Mon Jun 11, 2012 1:45 pm
- Forum: Demo Version Questions & Discussion
- Topic: how to get Bump textures to work?
- Replies: 15
- Views: 8135
- Fri Jun 08, 2012 10:03 pm
- Forum: Demo Version Questions & Discussion
- Topic: how to get Bump textures to work?
- Replies: 15
- Views: 8135
Re: how to get Bump textures to work?
i've been steadily increasing the complexity and number of objects and textures in my test room. i now seem to be getting a lot more noise.
any tips on the kernel settings to reduce this. this was done with PMC, the exact settings i can't remember, 64000 samples, 1.5x buffer. alternatively can ...
any tips on the kernel settings to reduce this. this was done with PMC, the exact settings i can't remember, 64000 samples, 1.5x buffer. alternatively can ...
- Thu Jun 07, 2012 7:58 pm
- Forum: Demo Version Questions & Discussion
- Topic: how to get Bump textures to work?
- Replies: 15
- Views: 8135
Re: how to get Bump textures to work?
Hmmmm, strange.
Once you have disabled SLI, are you making sure both cards are selected under File -> preferences -> Cuda devices?
Cheers
Chris.
yep. its also far less choppy with both cards running with SLI enabled vs not.
if this hasn't been reported elsewhere i'm just going to assume its a ...
Once you have disabled SLI, are you making sure both cards are selected under File -> preferences -> Cuda devices?
Cheers
Chris.
yep. its also far less choppy with both cards running with SLI enabled vs not.
if this hasn't been reported elsewhere i'm just going to assume its a ...
- Wed Jun 06, 2012 2:33 am
- Forum: Demo Version Questions & Discussion
- Topic: how to get Bump textures to work?
- Replies: 15
- Views: 8135
Re: how to get Bump textures to work?
ok,
octane is definitely running quicker with Sli enabled VS not. some 0.2-0.3Ms/sec quicker with 2x GTX 460 768mb version.
Pci-e bandwidth problem?
octane is definitely running quicker with Sli enabled VS not. some 0.2-0.3Ms/sec quicker with 2x GTX 460 768mb version.
Pci-e bandwidth problem?
- Sun Jun 03, 2012 6:21 pm
- Forum: Demo Version Questions & Discussion
- Topic: how to get Bump textures to work?
- Replies: 15
- Views: 8135
Re: how to get Bump textures to work?
ok, i think i've got the basics now.
left hand picture, Octane 2xGTX460's - 1h45mins.
right hand picture, Indigo, 1xGTX460 (no multi-gpu) + 8threads on i7 @ 3.6ghz with 12gb 1800mhz ram........ 10! hours and still wasn't done.
Octane has picked out the fine detail on the plywood much better. The ...
left hand picture, Octane 2xGTX460's - 1h45mins.
right hand picture, Indigo, 1xGTX460 (no multi-gpu) + 8threads on i7 @ 3.6ghz with 12gb 1800mhz ram........ 10! hours and still wasn't done.
Octane has picked out the fine detail on the plywood much better. The ...
- Sun Jun 03, 2012 1:48 am
- Forum: Demo Version Questions & Discussion
- Topic: how to get Bump textures to work?
- Replies: 15
- Views: 8135
Re: how to get Bump textures to work?
ok its taking some effort to get my brain working in spider diagrams but i'm slowly getting there.
this software is actually incredibly impressive, in terms of speed and the quality of the render you can quite quickly start producing. takes a lot longer to create the item you wish to render, but i ...
this software is actually incredibly impressive, in terms of speed and the quality of the render you can quite quickly start producing. takes a lot longer to create the item you wish to render, but i ...
- Thu May 31, 2012 1:46 pm
- Forum: Demo Version Questions & Discussion
- Topic: how to get Bump textures to work?
- Replies: 15
- Views: 8135
how to get Bump textures to work?
i'm interested in this program as its incredibly fast, I however cannot figure out how to get a bump texture to work. the material nodes are a maze!
i have rendered the below design using sketchup + indigo render. indigo render is incredibly easy to use and assign materials but not past this level ...
i have rendered the below design using sketchup + indigo render. indigo render is incredibly easy to use and assign materials but not past this level ...