Search found 6 matches

by Jedi2016
Sun Nov 08, 2020 7:22 pm
Forum: Bug Reports
Topic: Render Failure on RTX 3080
Replies: 6
Views: 4247

Re: Render Failure on RTX 3080

I just tried the demo plugin for LW, whatever version that's on, looks like 2020.1. I'm on the latest Game Ready drivers.
by Jedi2016
Sat Nov 07, 2020 6:23 pm
Forum: Bug Reports
Topic: Render Failure on RTX 3080
Replies: 6
Views: 4247

Re: Render Failure on RTX 3080

Well, the new version doesn't work either. No errors. F9 render just hangs at "rendering", log only shows that it's starting the render, but nothing actually happens. IPR throws an error "IPR isn't working, unable to abort" and just sits there.

If you want me to shell out another six hundred bucks ...
by Jedi2016
Sat Oct 31, 2020 11:47 pm
Forum: Bug Reports
Topic: Render Failure on RTX 3080
Replies: 6
Views: 4247

Render Failure on RTX 3080

No errors, simply "Render Failure" in the debug log:

00:00:02 (0002.23) | ++++++++++++++++++++++
00:00:02 (0002.23) | +++ RENDER FAILURE +++ processing the failure callback
00:00:02 (0002.23) | ++++++++++++++++++++++

I know it has to do with the new graphics card. Official statements indicate that ...
by Jedi2016
Sat Jan 19, 2019 4:01 pm
Forum: Lightwave 3D
Topic: Multiple Lights Questions
Replies: 11
Views: 4733

Multiple Lights Questions

This is just a quick question to clarify how multiple lights in Octane works. Apologies if this has been asked and answered before.

To quickly summarize, I've noticed that if I have only a single Octane light in the scene, plus environments and whatever else I'm using, it behaves as you'd expect ...
by Jedi2016
Sat Dec 08, 2018 2:18 pm
Forum: Lightwave 3D
Topic: Convert LiveDB Material to LW Nodes?
Replies: 2
Views: 1147

Re: Convert LiveDB Material to LW Nodes?

Cool. Thanks for the reply!
by Jedi2016
Sat Dec 08, 2018 2:07 am
Forum: Lightwave 3D
Topic: Convert LiveDB Material to LW Nodes?
Replies: 2
Views: 1147

Convert LiveDB Material to LW Nodes?

Seems like it would be easier to tweak the settings of a downloaded material if it were available directly in the LW Node Editor, especially when it comes to swapping out textures. Is there any way to copy those Octane nodes from the LiveDB editor into the LW Node Editor?

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