Search found 74 matches

by speltrong
Wed Jan 08, 2025 11:35 am
Forum: Bug Reports
Topic: Controls in the node titlebars invisible in Mac version
Replies: 2
Views: 1757

Re: Controls in the node titlebars invisible in Mac version

Seems like "New style" should be off by default in the Mac version, and the checkbox in the options should read "New style (beta)"

Thanks for the workaround though - I'll keep that off until I know the new style is updated.

-s
by speltrong
Wed Jan 08, 2025 11:32 am
Forum: Bug Reports
Topic: Grid vis. in the node editor doesn't go to 0 on the Mac
Replies: 2
Views: 1188

Re: Grid vis. in the node editor doesn't go to 0 on the Mac

Thanks, that's a good workaround. I do like the look of the new style better overall - hopefully there are plans in the works to polish it up so it works the same as the old one.

-s
by speltrong
Tue Jan 07, 2025 1:49 pm
Forum: Bug Reports
Topic: Controls in the node titlebars invisible in Mac version
Replies: 2
Views: 1757

Controls in the node titlebars invisible in Mac version

There should be little icons in the upper right of a node for disabling the node and show/hide UI controls when you hover over them like there are on the Windows version. The controls themselves are there in the Mac version, but the icons aren't visible when hovering or clicking.

Mac Sequoia 15.2 ...
by speltrong
Tue Jan 07, 2025 1:31 pm
Forum: Bug Reports
Topic: Grid vis. in the node editor doesn't go to 0 on the Mac
Replies: 2
Views: 1188

Grid vis. in the node editor doesn't go to 0 on the Mac

Pretty straightforward - when you set the grid visibility to 0 for the node editor, the grid is still there regardless of the screen scaling or zoom level.

Mac OS Sequoia 15.2, Octane 20204.1.2, Cinema 4D 2025.1.1
by speltrong
Thu Nov 14, 2024 3:19 pm
Forum: Bug Reports
Topic: Possible bug: Unexpected User Instance ID AOV behavior
Replies: 4
Views: 1346

Re: Possible bug: Unexpected User Instance ID AOV behavior

ah, makes sense - thanks @aoktar!

-s
by speltrong
Thu Nov 14, 2024 11:29 am
Forum: Bug Reports
Topic: Possible bug: Unexpected User Instance ID AOV behavior
Replies: 4
Views: 1346

Re: Possible bug: Unexpected User Instance ID AOV behavior

Thanks for the reply @beppe :)

Interesting, but I'm just curious why you'd need an effector - even one that doesn't do anything to the clones - to make it work in regular instance mode.

Do normal instances not get proper color assignments or something that an effector's color mode fixes?

Multi ...
by speltrong
Wed Nov 13, 2024 3:16 pm
Forum: Bug Reports
Topic: Possible bug: Unexpected User Instance ID AOV behavior
Replies: 4
Views: 1346

Possible bug: Unexpected User Instance ID AOV behavior

Hi

I make a standard cloner and use the Cryptomatte User Instance ID AOV, all of the clones are on the same matte (ID=0). If I add an effector and make sure "Use effector color" is on, then all the clones appear on different mattes like I'd expect, even if all the parameters for the effector are ...
by speltrong
Wed Sep 18, 2024 10:42 am
Forum: Bug Reports
Topic: Save Image Sequence does not work on single frame
Replies: 2
Views: 881

Save Image Sequence does not work on single frame

Octane 2024.1, C4D 2025.0.0, Windows 11

If the start and end frame in the Output section of the C4D render settings are set to the same value, Octane will render ALL frames rather than just the single frame.

I want to be able to render one single frame from this interface because Save Passes as ...
by speltrong
Wed Sep 18, 2024 10:32 am
Forum: Maxon Cinema 4D
Topic: Export Seq: Use Render Settings - Not working or user error?
Replies: 3
Views: 1053

Re: Export Seq: Use Render Settings - Not working or user error?

Figured it out - the Image Sequence Saver will not export one single frame - if the start and end frame are set the same, it will render ALL frames in the timeline. Logging this as a bug.

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