Search found 76 matches
- Tue Mar 24, 2026 1:21 pm
- Forum: OTOY Canvas
- Topic: Hi
- Replies: 3
- Views: 221
Re: Hi
nope, I've just been banging around in it generating stuff, but haven't found a place to make suggestions for the UI or feature requests or anything
- Thu Jan 29, 2026 2:37 pm
- Forum: OTOY Canvas
- Topic: Hi
- Replies: 3
- Views: 221
Hi
Hey
Is there/can there be a discord set up to discuss Otoy Studio?. I've been using it for a couple of days now and have several thoughts, and feel like the forum is too cumbersome for a discussion about it.
Is there/can there be a discord set up to discuss Otoy Studio?. I've been using it for a couple of days now and have several thoughts, and feel like the forum is too cumbersome for a discussion about it.
- Wed Jan 08, 2025 11:35 am
- Forum: Bug Reports
- Topic: Controls in the node titlebars invisible in Mac version
- Replies: 2
- Views: 1928
Re: Controls in the node titlebars invisible in Mac version
Seems like "New style" should be off by default in the Mac version, and the checkbox in the options should read "New style (beta)"
Thanks for the workaround though - I'll keep that off until I know the new style is updated.
-s
Thanks for the workaround though - I'll keep that off until I know the new style is updated.
-s
- Wed Jan 08, 2025 11:32 am
- Forum: Bug Reports
- Topic: Grid vis. in the node editor doesn't go to 0 on the Mac
- Replies: 2
- Views: 1386
Re: Grid vis. in the node editor doesn't go to 0 on the Mac
Thanks, that's a good workaround. I do like the look of the new style better overall - hopefully there are plans in the works to polish it up so it works the same as the old one.
-s
-s
- Tue Jan 07, 2025 1:49 pm
- Forum: Bug Reports
- Topic: Controls in the node titlebars invisible in Mac version
- Replies: 2
- Views: 1928
Controls in the node titlebars invisible in Mac version
There should be little icons in the upper right of a node for disabling the node and show/hide UI controls when you hover over them like there are on the Windows version. The controls themselves are there in the Mac version, but the icons aren't visible when hovering or clicking.
Mac Sequoia 15.2 ...
Mac Sequoia 15.2 ...
- Tue Jan 07, 2025 1:31 pm
- Forum: Bug Reports
- Topic: Grid vis. in the node editor doesn't go to 0 on the Mac
- Replies: 2
- Views: 1386
Grid vis. in the node editor doesn't go to 0 on the Mac
Pretty straightforward - when you set the grid visibility to 0 for the node editor, the grid is still there regardless of the screen scaling or zoom level.
Mac OS Sequoia 15.2, Octane 20204.1.2, Cinema 4D 2025.1.1
Mac OS Sequoia 15.2, Octane 20204.1.2, Cinema 4D 2025.1.1
- Thu Nov 14, 2024 3:19 pm
- Forum: Bug Reports
- Topic: Possible bug: Unexpected User Instance ID AOV behavior
- Replies: 4
- Views: 1607
Re: Possible bug: Unexpected User Instance ID AOV behavior
ah, makes sense - thanks @aoktar!
-s
-s
- Thu Nov 14, 2024 11:29 am
- Forum: Bug Reports
- Topic: Possible bug: Unexpected User Instance ID AOV behavior
- Replies: 4
- Views: 1607
Re: Possible bug: Unexpected User Instance ID AOV behavior
Thanks for the reply @beppe :)
Interesting, but I'm just curious why you'd need an effector - even one that doesn't do anything to the clones - to make it work in regular instance mode.
Do normal instances not get proper color assignments or something that an effector's color mode fixes?
Multi ...
Interesting, but I'm just curious why you'd need an effector - even one that doesn't do anything to the clones - to make it work in regular instance mode.
Do normal instances not get proper color assignments or something that an effector's color mode fixes?
Multi ...
- Wed Nov 13, 2024 3:16 pm
- Forum: Bug Reports
- Topic: Possible bug: Unexpected User Instance ID AOV behavior
- Replies: 4
- Views: 1607
Possible bug: Unexpected User Instance ID AOV behavior
Hi
I make a standard cloner and use the Cryptomatte User Instance ID AOV, all of the clones are on the same matte (ID=0). If I add an effector and make sure "Use effector color" is on, then all the clones appear on different mattes like I'd expect, even if all the parameters for the effector are ...
I make a standard cloner and use the Cryptomatte User Instance ID AOV, all of the clones are on the same matte (ID=0). If I add an effector and make sure "Use effector color" is on, then all the clones appear on different mattes like I'd expect, even if all the parameters for the effector are ...
- Wed Sep 18, 2024 2:53 pm
- Forum: Bug Reports
- Topic: Save Image Sequence does not work on single frame
- Replies: 2
- Views: 1070