Search found 76 matches

by speltrong
Tue Mar 24, 2026 1:21 pm
Forum: OTOY Canvas
Topic: Hi
Replies: 3
Views: 221

Re: Hi

nope, I've just been banging around in it generating stuff, but haven't found a place to make suggestions for the UI or feature requests or anything
by speltrong
Thu Jan 29, 2026 2:37 pm
Forum: OTOY Canvas
Topic: Hi
Replies: 3
Views: 221

Hi

Hey

Is there/can there be a discord set up to discuss Otoy Studio?. I've been using it for a couple of days now and have several thoughts, and feel like the forum is too cumbersome for a discussion about it.
by speltrong
Wed Jan 08, 2025 11:35 am
Forum: Bug Reports
Topic: Controls in the node titlebars invisible in Mac version
Replies: 2
Views: 1928

Re: Controls in the node titlebars invisible in Mac version

Seems like "New style" should be off by default in the Mac version, and the checkbox in the options should read "New style (beta)"

Thanks for the workaround though - I'll keep that off until I know the new style is updated.

-s
by speltrong
Wed Jan 08, 2025 11:32 am
Forum: Bug Reports
Topic: Grid vis. in the node editor doesn't go to 0 on the Mac
Replies: 2
Views: 1386

Re: Grid vis. in the node editor doesn't go to 0 on the Mac

Thanks, that's a good workaround. I do like the look of the new style better overall - hopefully there are plans in the works to polish it up so it works the same as the old one.

-s
by speltrong
Tue Jan 07, 2025 1:49 pm
Forum: Bug Reports
Topic: Controls in the node titlebars invisible in Mac version
Replies: 2
Views: 1928

Controls in the node titlebars invisible in Mac version

There should be little icons in the upper right of a node for disabling the node and show/hide UI controls when you hover over them like there are on the Windows version. The controls themselves are there in the Mac version, but the icons aren't visible when hovering or clicking.

Mac Sequoia 15.2 ...
by speltrong
Tue Jan 07, 2025 1:31 pm
Forum: Bug Reports
Topic: Grid vis. in the node editor doesn't go to 0 on the Mac
Replies: 2
Views: 1386

Grid vis. in the node editor doesn't go to 0 on the Mac

Pretty straightforward - when you set the grid visibility to 0 for the node editor, the grid is still there regardless of the screen scaling or zoom level.

Mac OS Sequoia 15.2, Octane 20204.1.2, Cinema 4D 2025.1.1
by speltrong
Thu Nov 14, 2024 3:19 pm
Forum: Bug Reports
Topic: Possible bug: Unexpected User Instance ID AOV behavior
Replies: 4
Views: 1607

Re: Possible bug: Unexpected User Instance ID AOV behavior

ah, makes sense - thanks @aoktar!

-s
by speltrong
Thu Nov 14, 2024 11:29 am
Forum: Bug Reports
Topic: Possible bug: Unexpected User Instance ID AOV behavior
Replies: 4
Views: 1607

Re: Possible bug: Unexpected User Instance ID AOV behavior

Thanks for the reply @beppe :)

Interesting, but I'm just curious why you'd need an effector - even one that doesn't do anything to the clones - to make it work in regular instance mode.

Do normal instances not get proper color assignments or something that an effector's color mode fixes?

Multi ...
by speltrong
Wed Nov 13, 2024 3:16 pm
Forum: Bug Reports
Topic: Possible bug: Unexpected User Instance ID AOV behavior
Replies: 4
Views: 1607

Possible bug: Unexpected User Instance ID AOV behavior

Hi

I make a standard cloner and use the Cryptomatte User Instance ID AOV, all of the clones are on the same matte (ID=0). If I add an effector and make sure "Use effector color" is on, then all the clones appear on different mattes like I'd expect, even if all the parameters for the effector are ...

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