Hi guys, I came up with this problem as well, caching the ovdb mesher surely didn't bring the color blend from x particles to octane. It shows perfectly when it's not caching. Any suggestion guys? thanks
Xp should provide correct values in any case. Our plugin reads the data what available. It may ...
Search found 4 matches
- Fri Dec 04, 2020 1:59 am
- Forum: Help / Tutorials
- Topic: Issue with Vertex map and X-Particles VDB
- Replies: 13
- Views: 7273
- Thu Dec 03, 2020 7:37 am
- Forum: Help / Tutorials
- Topic: Issue with Vertex map and X-Particles VDB
- Replies: 13
- Views: 7273
Re: Issue with Vertex map and X-Particles VDB
Hi guys, I came up with this problem as well, caching the ovdb mesher surely didn't bring the color blend from x particles to octane. It shows perfectly when it's not caching. Any suggestion guys? thanks
- Mon May 22, 2017 11:03 pm
- Forum: OctaneVR Questions & Discussion
- Topic: Dual gpu setup again he
- Replies: 2
- Views: 1658
Re: Dual gpu setup again he
Thank you for the reply. I don't see 1080 as an option right now,it's way out of my budget but is in my wishlist. 

- Mon May 22, 2017 1:19 pm
- Forum: OctaneVR Questions & Discussion
- Topic: Dual gpu setup again he
- Replies: 2
- Views: 1658
Dual gpu setup again he
Hello fellow octaners,
I'm currently using a single gtx 970 palit and considering to upgrade my pc into dual gtx 970. I recently discovered that palit is extremely hard to find here. Is it okay to use different brand with the same 4gb? Will it work as dual gpu and reduce my render time by half on ...
I'm currently using a single gtx 970 palit and considering to upgrade my pc into dual gtx 970. I recently discovered that palit is extremely hard to find here. Is it okay to use different brand with the same 4gb? Will it work as dual gpu and reduce my render time by half on ...