Search found 28 matches

by hausgross
Thu Nov 11, 2021 8:30 am
Forum: Releases
Topic: Cinema4D version 2021.1-(R7) (Obsolete) 17.12.2021
Replies: 148
Views: 107297

Re: Cinema4D version 2021.1 (Stable 2021) 03.11.2021

Hi Ahmet!

I found an issue with color management and OCIO.

Color Management.jpg

If the checkbox "Automatic (recommended)" is not checked the render turns out completely black. Since I don't know what "Automatic" does I prefer to setup the color space myself.



Another issue I have has to do ...
by hausgross
Tue Nov 09, 2021 9:27 am
Forum: Releases
Topic: Cinema4D version 2021.1-(R7) (Obsolete) 17.12.2021
Replies: 148
Views: 107297

Re: Cinema4D version 2021.1 (Stable 2021) 03.11.2021

Hi Ahmet!

I found an issue with color management and OCIO.

Color Management.jpg

If the checkbox "Automatic (recommended)" is not checked the render turns out completely black. Since I don't know what "Automatic" does I prefer to setup the color space myself.



Another issue I have has to do ...
by hausgross
Wed Feb 12, 2020 8:01 am
Forum: Bug Reports
Topic: Multilayer EXR issue: Standard RGB channels are black
Replies: 4
Views: 1669

Re: Multilayer EXR issue: Standard RGB channels are black

Any news on this topic?
Sorry but this sentence sounds like you have to do what I want! I can fix if there's a hardness for workflows but don't think this is a bug. I'll take a look for the reason


Great to hear you are looking into this :)

It's not a big deal by itself, but if you have to ...
by hausgross
Thu Jan 16, 2020 10:07 am
Forum: Bug Reports
Topic: Multilayer EXR issue: Standard RGB channels are black
Replies: 4
Views: 1669

Multilayer EXR issue: Standard RGB channels are black

Hi!

We switched over to Octane's multilayer EXR workflow to use cryptomattes and so far it works fine.
One thing that's very annoying is that the standard RGB channels, that are usually used for the beauty layer are black and the beauty channel is saved as a layer. This means you always have to ...
by hausgross
Wed Dec 18, 2019 2:15 pm
Forum: Maxon Cinema 4D
Topic: Plastic Bottle issue
Replies: 4
Views: 1686

Re: Plastic Bottle issue

Hi,

had some minutes to look at the file. There was a mesh for the liquid inside the bottle that caused the issue. Without the liquid from the model, a proper thickness and some ray epsilon settings the model looks fine.
Bottle.png
by hausgross
Tue Dec 17, 2019 11:02 am
Forum: Maxon Cinema 4D
Topic: Octane uses 2 instead of 3 of the GPU's
Replies: 2
Views: 832

Re: Octane uses 2 instead of 3 of the GPU's

Do you have the correct license?

Some Octane licenses only allow 2 GPUs, that could be the issue.
by hausgross
Tue Dec 17, 2019 7:22 am
Forum: Maxon Cinema 4D
Topic: Plastic Bottle issue
Replies: 4
Views: 1686

Re: Plastic Bottle issue

I couldn't take a into the scene file (is it attached?) but from the look of your render and the images on Turbosquid I'd say it is an issue with the model.
My guess would be flipped normals or unconnected polygons on the inside of the bottle. Try "Optimize" or adjusting the normals and see what ...
by hausgross
Fri Oct 25, 2019 10:59 am
Forum: Maxon Cinema 4D
Topic: Proper workflow for cryptomatte
Replies: 35
Views: 19141

Re: Proper workflow for cryptomatte

hey just a quick answer here.. But i've found DWAA totally breaks the Cryptomattes annoyingly.. So i use PIZ for now. Seems to be a good compromise between quality/size/read speed in AE.
I use Half float enabled for most things.


Thank you, I will try it :)


Is there a way to get the same ...
by hausgross
Fri Oct 04, 2019 8:19 am
Forum: Maxon Cinema 4D
Topic: Proper workflow for cryptomatte
Replies: 35
Views: 19141

Proper workflow for cryptomatte

Hi all,


I'm trying to figure out how to output exr files with proper cryptomattes, that I can use in After Effects. Unfortunately there is not much information out there on how to render them using Cinema 4D.

Inside Octane LV I can see the cryptomattes (nice pastel colours), so I think they are ...

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