Hi Ahmet!
I found an issue with color management and OCIO.
Color Management.jpg
If the checkbox "Automatic (recommended)" is not checked the render turns out completely black. Since I don't know what "Automatic" does I prefer to setup the color space myself.
Another issue I have has to do ...
Search found 28 matches
- Thu Nov 11, 2021 8:30 am
- Forum: Releases
- Topic: Cinema4D version 2021.1-(R7) (Obsolete) 17.12.2021
- Replies: 148
- Views: 107297
- Tue Nov 09, 2021 9:27 am
- Forum: Releases
- Topic: Cinema4D version 2021.1-(R7) (Obsolete) 17.12.2021
- Replies: 148
- Views: 107297
Re: Cinema4D version 2021.1 (Stable 2021) 03.11.2021
Hi Ahmet!
I found an issue with color management and OCIO.
Color Management.jpg
If the checkbox "Automatic (recommended)" is not checked the render turns out completely black. Since I don't know what "Automatic" does I prefer to setup the color space myself.
Another issue I have has to do ...
I found an issue with color management and OCIO.
Color Management.jpg
If the checkbox "Automatic (recommended)" is not checked the render turns out completely black. Since I don't know what "Automatic" does I prefer to setup the color space myself.
Another issue I have has to do ...
- Wed Feb 12, 2020 8:01 am
- Forum: Bug Reports
- Topic: Multilayer EXR issue: Standard RGB channels are black
- Replies: 4
- Views: 1669
Re: Multilayer EXR issue: Standard RGB channels are black
Any news on this topic?
Sorry but this sentence sounds like you have to do what I want! I can fix if there's a hardness for workflows but don't think this is a bug. I'll take a look for the reason
Great to hear you are looking into this :)
It's not a big deal by itself, but if you have to ...
Sorry but this sentence sounds like you have to do what I want! I can fix if there's a hardness for workflows but don't think this is a bug. I'll take a look for the reason
Great to hear you are looking into this :)
It's not a big deal by itself, but if you have to ...
- Wed Feb 05, 2020 8:51 am
- Forum: Bug Reports
- Topic: Multilayer EXR issue: Standard RGB channels are black
- Replies: 4
- Views: 1669
Re: Multilayer EXR issue: Standard RGB channels are black
Any news on this topic?
- Thu Jan 16, 2020 10:07 am
- Forum: Bug Reports
- Topic: Multilayer EXR issue: Standard RGB channels are black
- Replies: 4
- Views: 1669
Multilayer EXR issue: Standard RGB channels are black
Hi!
We switched over to Octane's multilayer EXR workflow to use cryptomattes and so far it works fine.
One thing that's very annoying is that the standard RGB channels, that are usually used for the beauty layer are black and the beauty channel is saved as a layer. This means you always have to ...
We switched over to Octane's multilayer EXR workflow to use cryptomattes and so far it works fine.
One thing that's very annoying is that the standard RGB channels, that are usually used for the beauty layer are black and the beauty channel is saved as a layer. This means you always have to ...
- Wed Dec 18, 2019 2:15 pm
- Forum: Maxon Cinema 4D
- Topic: Plastic Bottle issue
- Replies: 4
- Views: 1686
Re: Plastic Bottle issue
Hi,
had some minutes to look at the file. There was a mesh for the liquid inside the bottle that caused the issue. Without the liquid from the model, a proper thickness and some ray epsilon settings the model looks fine.
had some minutes to look at the file. There was a mesh for the liquid inside the bottle that caused the issue. Without the liquid from the model, a proper thickness and some ray epsilon settings the model looks fine.
- Tue Dec 17, 2019 11:02 am
- Forum: Maxon Cinema 4D
- Topic: Octane uses 2 instead of 3 of the GPU's
- Replies: 2
- Views: 832
Re: Octane uses 2 instead of 3 of the GPU's
Do you have the correct license?
Some Octane licenses only allow 2 GPUs, that could be the issue.
Some Octane licenses only allow 2 GPUs, that could be the issue.
- Tue Dec 17, 2019 7:22 am
- Forum: Maxon Cinema 4D
- Topic: Plastic Bottle issue
- Replies: 4
- Views: 1686
Re: Plastic Bottle issue
I couldn't take a into the scene file (is it attached?) but from the look of your render and the images on Turbosquid I'd say it is an issue with the model.
My guess would be flipped normals or unconnected polygons on the inside of the bottle. Try "Optimize" or adjusting the normals and see what ...
My guess would be flipped normals or unconnected polygons on the inside of the bottle. Try "Optimize" or adjusting the normals and see what ...
- Fri Oct 25, 2019 10:59 am
- Forum: Maxon Cinema 4D
- Topic: Proper workflow for cryptomatte
- Replies: 35
- Views: 19141
Re: Proper workflow for cryptomatte
hey just a quick answer here.. But i've found DWAA totally breaks the Cryptomattes annoyingly.. So i use PIZ for now. Seems to be a good compromise between quality/size/read speed in AE.
I use Half float enabled for most things.
Thank you, I will try it :)
Is there a way to get the same ...
I use Half float enabled for most things.
Thank you, I will try it :)
Is there a way to get the same ...
- Fri Oct 04, 2019 8:19 am
- Forum: Maxon Cinema 4D
- Topic: Proper workflow for cryptomatte
- Replies: 35
- Views: 19141
Proper workflow for cryptomatte
Hi all,
I'm trying to figure out how to output exr files with proper cryptomattes, that I can use in After Effects. Unfortunately there is not much information out there on how to render them using Cinema 4D.
Inside Octane LV I can see the cryptomattes (nice pastel colours), so I think they are ...
I'm trying to figure out how to output exr files with proper cryptomattes, that I can use in After Effects. Unfortunately there is not much information out there on how to render them using Cinema 4D.
Inside Octane LV I can see the cryptomattes (nice pastel colours), so I think they are ...