Search found 127 matches

by Despot
Fri Nov 29, 2024 5:16 pm
Forum: Development Build Releases
Topic: OctaneRender® 2025.1 Beta 1
Replies: 35
Views: 19183

Re: OctaneRender® 2025.1 Beta 1 [current 2025.1]

Spoke too soon ;)

How is the Decal system used ? I understand how to attach a decal texture node to the relevant channel.

What I don't understand is how to position the Decal. Is that what the decal wireframe doofer is for, for placement ? Because when I activate it, nothing happens whatsoever in ...
by Despot
Fri Nov 29, 2024 10:22 am
Forum: Development Build Releases
Topic: OctaneRender® 2026.1 Alpha 1
Replies: 40
Views: 29910

Re: OctaneRender® 2026.1 Alpha 1 [current 2026.1]

Bloody hell, I'm about to have a heart attack here... two releases. I'm shaking my head in disbelief. Thanks Otoy
by Despot
Fri Nov 29, 2024 10:18 am
Forum: Development Build Releases
Topic: OctaneRender® 2025.1 Beta 1
Replies: 35
Views: 19183

Re: OctaneRender® 2025.1 Beta 1 [current 2025.1]

Wow, this is amazing. Christmas has come early !! Really stoked for LensFX and Decals

Excellent stuff, really... Give Jules a kiss from me ;)
by Despot
Thu Nov 14, 2024 12:23 pm
Forum: General Discussion
Topic: Eleksa
Replies: 2
Views: 7149

Eleksa

Hey Guys,

I'm trying to get in touch with a user on this forum called 'Eleksa' ?

Anybody have any idea if there are any socials contact for this person, or email ?

I have questions regarding this website which I think is his/hers...

https://skientia.co/

Thanks
by Despot
Tue Jun 11, 2024 2:10 pm
Forum: Development Build Releases
Topic: OctaneRender® 2024.1 Beta 1
Replies: 36
Views: 8863

Re: OctaneRender® 2024.1 Beta 1 [current 2024.1]

We are working hard on all of this. At the moment, there are some very large features in development, aimed at 2025.

We are planning to make some preview releases in the next couple of months of 2025. Unsure at this stage whether there would be a closed beta or public one.

Dear developers, are ...
by Despot
Tue Mar 19, 2024 2:10 pm
Forum: General Discussion
Topic: Plastic looks like glass??
Replies: 6
Views: 2222

Re: Plastic looks like glass??

Add some Absorption and turn on 'fake shadows'
by Despot
Wed Apr 26, 2023 11:46 am
Forum: General Discussion
Topic: will Anime kernel support custom linework?
Replies: 7
Views: 4648

Re: will Anime kernel support custom linework?

What anime kernel ? You mean the one that's been in development for centuries ?

It will never be released, it's just another 'trick' used by Otoy to sell licenses.... tease people with tech/features that never, ever arrive.

They are famed for doing this...
by Despot
Wed Oct 05, 2022 10:51 am
Forum: General Discussion
Topic: new fabric material
Replies: 4
Views: 2708

Re: new fabric material

One of many teased features that were never elaborated on, never mind released. This happens constantly with Otoy - they seem to excel at it actually.

One of the reasons I stopped my Octane sub.
by Despot
Fri Aug 19, 2022 8:06 pm
Forum: Development Build Releases
Topic: OctaneRender® 2022.1 XB 3
Replies: 68
Views: 23906

Re: OctaneRender® 2022.1 XB 3

Where are the new PostFX changes/additions that were promised for 2022 ? Are they still going to make it ?

Not expecting an answer from any Otoy employee here as my last two comments/questions were just ignored... ;)

J
by Despot
Tue May 24, 2022 9:01 am
Forum: General Discussion
Topic: Octane - Atmosphere and Volumes
Replies: 9
Views: 5371

Re: Octane - Atmosphere and Volumes

Yes, we're investigating. Does anyone have any feedback on the Standard Volume workflow in 2022?

I haven't tried this yet... how is this setup in Standalone ?

Also, I've asked this question twice in 2 different areas and it's not been answered.. so I'm going for 3RD time lucky and asking again ...

Go to advanced search