Search found 4 matches

by pavelhuerta
Tue Sep 19, 2023 7:33 pm
Forum: Releases
Topic: OctaneRender® for 3ds max® v2023.1 Beta 3 - 14.01
Replies: 35
Views: 8394

Re: OctaneRender® for 3ds max® v2023.1 Beta 3 - 14.01

Hi,

what about to improve the displacement to not break the mesh geometries? Like the next example:
displacementProblem.jpg
I hope Otoy put more attention to improve actual features...
by pavelhuerta
Tue Sep 19, 2023 6:37 pm
Forum: Autodesk 3Ds Max
Topic: Forest Color Problem
Replies: 3
Views: 2786

Re: Forest Color Problem

Hi pavelhuerta,

The support of Forest Color for Octane has some limitations, and you may have more luck with the Forest Material..
See the sample A06_ForestMaterial_OnForest_TintFromFP_mapSurf.max
in the Forest post:

Forest Material, Forest Color Support - Tutorial and samples
https://render.otoy ...
by pavelhuerta
Mon Sep 11, 2023 10:22 pm
Forum: Autodesk 3Ds Max
Topic: Forest Color Problem
Replies: 3
Views: 2786

Forest Color Problem

Hi,

I'm trying to make a carpet using the forest pack pro and forest color, I got many issues on it so I decided to go clean in a empty scene a noticed that the forest color map is mapping any bitmap like a triplanar in next some examples:

top.jpg
front.jpg
side.jpg

And in perspective I get ...
by pavelhuerta
Sun Dec 18, 2022 3:29 am
Forum: Releases
Topic: OctaneRender® for 3ds max® v2022.1 - 13.13
Replies: 14
Views: 5126

Re: OctaneRender® for 3ds max® v2022.1 - 13.13

Great, now I can add the AOVS to render elements without program crash. Now the problem is that the EXR_32_BIT output are clamped :(

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