Search found 6 matches

by Nebucadnezar
Tue Dec 20, 2016 9:17 am
Forum: Releases
Topic: OctaneRender™ 3.0 for Houdini™ - production build 3.05.0.0
Replies: 12
Views: 8186

Re: OctaneRender™ 3.0 for Houdini™ - production build 3.05.0.0

Thank you for the new build! I don't see the files for Houdini 15.565, would it be possible to get that?

Thank you again!
by Nebucadnezar
Tue Sep 13, 2016 3:04 pm
Forum: Releases
Topic: OctaneRender™ 3.0 for Houdini™ - production build 3.03.3.0
Replies: 12
Views: 8804

Re: OctaneRender™ 3.0 for Houdini™ - production build 3.03.3.0

Hi Juanjo,

Thank you for the fast reply, I am using nuke to open the exr. I realized that only what nuke considers rgba by default is black, the passes including the beauty are actually fine!


I still have a question that really bugs me, what is the correct workflow to change the bump amont of a ...
by Nebucadnezar
Sat Sep 03, 2016 9:18 am
Forum: Releases
Topic: OctaneRender™ 3.0 for Houdini™ - production build 3.03.3.0
Replies: 12
Views: 8804

Re: OctaneRender™ 3.0 for Houdini™ - production build 3.03.3.0

Hello, I can't figure out how to save passes into my .exr? When I activate multi-layered exr I end up with a black image.... Is there a tutorial about setting up passes when rendering with octane inside Houdini? Any help would be really appreciated!
by Nebucadnezar
Tue Jul 19, 2016 1:37 pm
Forum: Releases
Topic: OctaneRender™ 3.0 for Houdini™ - production build 3.03
Replies: 15
Views: 9958

Re: OctaneRender™ 3.0 for Houdini™ - production build 3.03

Thank you Juanjgon! It is really nice to have updates coming that fast!

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