Search found 14 matches
- Wed Nov 15, 2023 4:48 pm
- Forum: Houdini
- Topic: Volume motion blur problem
- Replies: 1
- Views: 2729
Volume motion blur problem
Hi, I have a scene where a camera is parented to a very fast moving object that leaves a smoke trail. The volume is simulated static and then transformed to match the movement of the fast moving object. When rendering with motion blur everything behaves correctly except the volume. It looks streched ...
- Thu Jan 19, 2023 10:48 am
- Forum: Houdini
- Topic: Trouble with .exr exports. Missmatch with IPR. Missing AOVs
- Replies: 5
- Views: 1473
Re: Trouble with .exr exports. Missmatch with IPR. Missing AOVs
I'm trying with H19.5.435 but it seems I'm facing the same issues. The missmatch between IPR and rendered exr still there and still exports as a 32bit file instead of 16bit.
- Thu Jan 19, 2023 10:04 am
- Forum: Houdini
- Topic: Trouble with .exr exports. Missmatch with IPR. Missing AOVs
- Replies: 5
- Views: 1473
Re: Trouble with .exr exports. Missmatch with IPR. Missing AOVs
Hi juangon, I'm using houdini 19.5.493 and octane plugin 2022.1.0.6
Here's the file https://drive.google.com/file/d/15iMTqj ... sp=sharing
My config might be messed up because I've been trying all kinds things to get it to work.
Thanks for your time.
Here's the file https://drive.google.com/file/d/15iMTqj ... sp=sharing
My config might be messed up because I've been trying all kinds things to get it to work.
Thanks for your time.
- Wed Jan 18, 2023 11:28 am
- Forum: Houdini
- Topic: Trouble with .exr exports. Missmatch with IPR. Missing AOVs
- Replies: 5
- Views: 1473
Trouble with .exr exports. Missmatch with IPR. Missing AOVs
I'm trying the OCIO/ACES workflow and I'm really struggling to get an .exr export that looks as it does in the IPR. Also it gets exported as 32-bit EXR despite specifying 16-bit in the settings.
I'm also having trouble getting the AOVs rendered and included in the exr. I've tried to find a solution ...
I'm also having trouble getting the AOVs rendered and included in the exr. I've tried to find a solution ...
- Mon Oct 18, 2021 11:29 am
- Forum: Plugin Discussion/Support
- Topic: CUDA error 801
- Replies: 1
- Views: 48067
CUDA error 801
Hi, recently I started getting render fails in all the octane plugins that I've tried. I have a RTX 2080 and a GTX 980 Ti. The problem seems related to the GTX980Ti but it seems to work fine for any other program. The error message that I get is CUDA error 801. Does anyone know what the problem ...
- Fri Jul 10, 2020 9:52 am
- Forum: Houdini
- Topic: Glitches on the geometry when rendering
- Replies: 2
- Views: 1239
Re: Glitches on the geometry when rendering
Just tried and it solved the issue! Thank you!
- Fri Jul 10, 2020 9:06 am
- Forum: Houdini
- Topic: Glitches on the geometry when rendering
- Replies: 2
- Views: 1239
Glitches on the geometry when rendering
Hi, I'm renderering a scene with an animated alembic geometry. The behavior in the viewport seems normal but when rendering strange glitches in certain frames start ocurring. Here is an example with two consecutive frames.

Anyone knows what the problem could be?

Anyone knows what the problem could be?
- Fri Jul 10, 2020 8:10 am
- Forum: Houdini
- Topic: Visble and Primary enviroment
- Replies: 2
- Views: 1029
Re: Visble and Primary enviroment
Thanks a lot juanjgon
- Thu Jul 09, 2020 10:52 am
- Forum: Houdini
- Topic: Visble and Primary enviroment
- Replies: 2
- Views: 1029
Visble and Primary enviroment
Hi, in the C4D plugin I can set up a primary environment to light the scene and a visual environment that renders instead without lighting the scene. How can I set up something similar in the Houdini plugin?
Thanks in advance.
Thanks in advance.
- Wed Jul 10, 2019 5:22 pm
- Forum: Houdini
- Topic: How can I reference Houdini attributes in Octane?
- Replies: 2
- Views: 3132
Re: How can I reference Houdini attributes in Octane?
It really helped. Thank you very much. I was working with a scene saved on a previous version of octane and the subtab "attributes" didn't appear under the octane tab of the geometry node. I had to delete the tab and load it again.