Motion blur crashes or locks up my scene when I try it on any xparticles scene. Even on a simple emitter with transform MB.
Created a torus and animated Animated P and R.
xParticles emitter - Emit from Poly Area - Tangential rotation.
Add Octane tag with MB on transform. Geometry is a simple ...
Search found 11 matches
- Wed Dec 12, 2018 5:06 pm
- Forum: Bug Reports
- Topic: 4.01.1 Motion Blur Crash/Lock Up
- Replies: 1
- Views: 1909
- Mon Aug 22, 2016 3:19 am
- Forum: Bug Reports
- Topic: Turbulence FD emitter not rendering in correct position
- Replies: 11
- Views: 6996
Re: Turbulence FD emitter not rendering in correct position
Sorry for the delay here is the a similar scene. Not being able to rotate the container is a problem. I want the smallest container possible. If your model isn't zero'd out on rotation you have to tinker with the wind settings to get a flow to react properly, instead of just rotating the container ...
- Mon Aug 22, 2016 2:44 am
- Forum: Bug Reports
- Topic: Live viewer collect frozen
- Replies: 1
- Views: 1482
Live viewer collect frozen
I have a scene with RealFlow C4D and xparticles. The scene will not render in live viewer always freezes on collect. If I start rendering a scene from a frame other than 0 it gets stuck analyzing.
2x 780ti
1 x GTX 760
Win 10 32 GB DDR4
3.03.03 R1
SA version 3
2x 780ti
1 x GTX 760
Win 10 32 GB DDR4
3.03.03 R1
SA version 3
- Wed Jul 20, 2016 2:48 am
- Forum: Bug Reports
- Topic: Turbulence FD emitter not rendering in correct position
- Replies: 11
- Views: 6996
Re: Turbulence FD emitter not rendering in correct position
The volume is not rotating. I saw another forum post so I abandoned that. The volume is static, the missile is flying through it. Straight line in X.
I did another test with a cube. It seems to be a scale issue. When the cube is large 25x25x25 and above the simulation renders correctly in the right ...
I did another test with a cube. It seems to be a scale issue. When the cube is large 25x25x25 and above the simulation renders correctly in the right ...
- Wed Jul 20, 2016 2:36 am
- Forum: Bug Reports
- Topic: Turbulence FD emitter not rendering in correct position
- Replies: 11
- Views: 6996
Turbulence FD emitter not rendering in correct position
I have jet flying through a TFD container moving on xy & z with a slight banking rotation. The emitter is a disk in it's thrust area. When I run the simulation the sim particles appear where you'd expect, right where the emitter is positioned. When I render the simulation using an octane tag the ...
- Fri Mar 04, 2016 5:18 pm
- Forum: Maxon Cinema 4D
- Topic: Flashing in low sample pre vis in C4D
- Replies: 8
- Views: 2221
Re: Flashing in low sample pre vis in C4D
I know but I think most would agree, you've done an amazing job. Thanks again.
- Fri Mar 04, 2016 5:14 pm
- Forum: Maxon Cinema 4D
- Topic: Flashing in low sample pre vis in C4D
- Replies: 8
- Views: 2221
Re: Flashing in low sample pre vis in C4D
Thanks. I just noticed on the Old version the coherent ratio. I'll try that. Thanks for the quick responses! You're the best. Keep up the great work!
- Fri Mar 04, 2016 5:13 pm
- Forum: Maxon Cinema 4D
- Topic: Flashing in low sample pre vis in C4D
- Replies: 8
- Views: 2221
Re: Flashing in low sample pre vis in C4D
Older render on 2.24.? Base settings, still grainy but no flashing. Png sequence is handled perfectly beside the bad loop job. I know I can up the depth but it wasn't necessary before and it kills the render times.
- Fri Mar 04, 2016 4:59 pm
- Forum: Maxon Cinema 4D
- Topic: Flashing in low sample pre vis in C4D
- Replies: 8
- Views: 2221
Re: Flashing in low sample pre vis in C4D
Higher Sample count. Not as much flashing but still there.
- Fri Mar 04, 2016 4:55 pm
- Forum: Maxon Cinema 4D
- Topic: Flashing in low sample pre vis in C4D
- Replies: 8
- Views: 2221
Re: Flashing in low sample pre vis in C4D
Here is a really low sample count. Again, I expect the grain, it's the flashing and png issues that have me stumped. The flow from the machine on the right is a looping png sequence. Same one in Diff channel and Opacity