I've done a lot of experimentation with X-Particles and Octane recently, and have been able to use Octane for both particles and trails. But, admittedly, it is very basic stuff I've been doing. Just experimenting to figure out what I can and can't do, and how, and the caveats and limitations.
Let ...
Search found 3 matches
- Mon Jan 05, 2015 8:31 pm
- Forum: Maxon Cinema 4D
- Topic: X-Particles & Octane
- Replies: 2
- Views: 1731
- Tue Dec 16, 2014 12:24 am
- Forum: Maxon Cinema 4D
- Topic: x particles tracer support?
- Replies: 6
- Views: 3595
Re: x particles tracer support?
It is definitely possible, but I only had several minutes to play around with it real quick. So I can't account for the range of possibilities and quirks, etc.
But try this:
1: Go into the Octane material you have assigned to the hair object, and go to the Diffuse channel.
2: Add a C4DOctane ...
But try this:
1: Go into the Octane material you have assigned to the hair object, and go to the Diffuse channel.
2: Add a C4DOctane ...
- Mon Dec 15, 2014 4:22 am
- Forum: Maxon Cinema 4D
- Topic: x particles tracer support?
- Replies: 6
- Views: 3595
Re: x particles tracer support?
Try a setup as depicted in the two attached images.
But there are three other important things to know:
1: You will have to go into your render settings and move the C4D hair renderer to be above the Octane renderer
2: You will need ver 2.13 or later of the plugin. At least some earlier versions ...
But there are three other important things to know:
1: You will have to go into your render settings and move the C4D hair renderer to be above the Octane renderer
2: You will need ver 2.13 or later of the plugin. At least some earlier versions ...