House

Display your final art here...
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AleksBraz
Licensed Customer
Posts: 30
Joined: Fri Jul 29, 2011 2:29 pm
Location: Brazil
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Hi Octane community,
More one House! Render with octaneRender and some posproduction adjustments. Render method was PMC. Hope you like.
Attachments
house_001.jpg
house_002.jpg
house_003.jpg
house_004.jpg
house_005.jpg
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siriolsd666
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Posts: 58
Joined: Sat Mar 05, 2011 1:13 am
Location: Olbia, Sardinia, Italy
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:o :o Beautiful!!! Really really beautiful.
The water into the pool is awesome.
Please post time of render and method, thanks. ;)
AthlonII X2 6400+ 2.81GHz, 4Gb RAM, Gainward GF 460 GTX 2048Mb, Win7 64bit
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AleksBraz
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Posts: 30
Joined: Fri Jul 29, 2011 2:29 pm
Location: Brazil
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thanks!
The first time, had used Pathtracing, but it was with some white points. After recalculated with PMC and was perfect! The render time was about 12 hours with 2000 pixels.
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gabrielefx
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Joined: Wed Sep 28, 2011 2:00 pm

AleksBraz wrote:thanks!
The first time, had used Pathtracing, but it was with some white points. After recalculated with PMC and was perfect! The render time was about 12 hours with 2000 pixels.
excellent!!!
how many gtx cards you used?
quad Titan Kepler 6GB + quad Titan X Pascal 12GB + quad GTX1080 8GB + dual GTX1080Ti 11GB
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AleksBraz
Licensed Customer
Posts: 30
Joined: Fri Jul 29, 2011 2:29 pm
Location: Brazil
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I use only one!
Geforce GTX 580
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[gk]
Licensed Customer
Posts: 574
Joined: Sat Jan 16, 2010 12:48 pm
Location: Denmark

you should fix up the photoshopping! the exteriors dies with that level of detail out there.
nice architecture.
Amiga 1000 with 2mb memory card
picajol
Posts: 68
Joined: Thu Oct 20, 2011 8:45 pm

This is all realy beautifull, but just as observer of octane community, 12 hours for one image?!
I thought this GPU reduces the time drasticly :?:
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t_3
Posts: 2871
Joined: Tue Jul 05, 2011 5:37 pm

picajol wrote:This is all realy beautifull, but just as observer of octane community, 12 hours for one image?!
I thought this GPU reduces the time drasticly :?:
of course it does; another non-gpu-accelerated unbiased renderer would have needed 2 days ;)
The obvious is that which is never seen until someone expresses it simply

1x i7 2600K @5.0 (Asrock Z77), 16GB, 2x Asus GTX Titan 6GB @1200/3100/6200
2x i7 2600K @4.5 (P8Z68 -V P), 12GB, 1x EVGA GTX 580 3GB @0900/2200/4400
picajol
Posts: 68
Joined: Thu Oct 20, 2011 8:45 pm

For one image? :shock:
R U serious?
I suppose this is why they never tell how much rendering time... :lol:
Guys this is too much,a t least for me.
I thought that with two highend graphic card this would be "on the fly".
I got this impression looking at the Octane video demonstrations.

Is there any possibility that ALeksBraz overloaded the scene, maybe those pool caustics, window caustics...
Can you maybe turn off caustics in Octane?

The image is cripser clear, thats also maybe the reason for long time.
If you let Octane work on this image for only 2 hours, what would be the quality like? Maybe it clears fast in beeging.
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AleksBraz
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Posts: 30
Joined: Fri Jul 29, 2011 2:29 pm
Location: Brazil
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gpu is not magic but the ability to make much more with less
the time render you control, in two hours the picture would be approved by any customer I think, but I want to leave more time.
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