Here comes the promised bug fix release beta 2.51, which fixes a few issues of beta 2.51, including the annoying slider problem for some float nodes. We plan to release this version in the commercial release forum. If you find any serious issues, please let us know.
One more important thing:
Some people have reported a major slow-down in rendering with HDRI images. Unfortunately we were not able to reproduce this issue, which means we need your help here. If someone experiences this problem with beta 2.51, please let us know, including:
- what the slow-down is, i.e. what the speed was and what it's now
- the version you are comparing with
- the operating system you are using
- which graphics cards you are using for rendering
- which graphics cards you are using for display
- which graphics driver you are using
- if you have Windows Aero and/or SLI enabled
- what happens if you disable Windows Aero, SLI and PhysX
It would be icing on the cake if you could then send us an example scene that creates this problem. Thanks a lot for your help in advance.
This release was built with CUDA 4.0, which means that you should install the latest graphics driver (http://www.nvidia.com/page/drivers.html).
For Linux and Mac OS you also need to install the CUDA Toolkit 4.0 (http://developer.nvidia.com/cuda-toolkit-40).
For Mac OS you also need the latest CUDA 4.0 driver (http://www.nvidia.com/object/mac-driver-archive.html).
Bug fixes:
- fixed incorrect step size on some float node sliders
- fixed a PMC kernel failure when the resolution is decreased rapidly (using resolution lock)
- added back missing command line option "-o"
- on Linux the PMC kernel doesn't work on pre-Fermi GPUs (i.e compute model 1.1 - 1.3) - we couldn't find the problem yet, which seems to be a compiler bug
- on Windows the latest NVIDIA GeForce driver 280.26 causes problems with the first initialisation of the alpha buffer, which we couldn't work around yet. for the time being please switch back to the previous stable driver release 275.33.
Linux 64bit: http://www.refractivesoftware.com/rcdow ... ux_x64.tgz
MacOS 32bit: http://www.refractivesoftware.com/rcdow ... acos32.zip
Windows 64bit: http://www.refractivesoftware.com/rcdow ... in_x64.zip
Windows 32bit: http://www.refractivesoftware.com/rcdow ... _win32.zip
Yours,
The OctaneRender® Team.