oktomus wrote:ChrisHekman wrote:Features
[*]C# API - User can now access various parts of the plugin via C# (Experimental)[/list]
I want to try this! Where can I find informations about it ?
There is no documentation atm.
The basic setup is that you can now access Octane components and set their settings via C#.
PBRInstanceProperties, PBRTerrainComponent, PBRRenderTargetComponent are exposed.
PBRRenderTargetComponent can return its Rendertarget member variable which contains the settings for it.
RenderTarget is derived from the Node class, which is how you can set various settings.
If you want to see what can be set and get from the rendertarget node, you can open the OctaneGUI and rightclick on a rendertarget node and press "Show in lua api browser"