Hi,
I do have a scene with multiple objects, and i want to seperate the objects in different layers. Using the render panel in octane this should be a piece of cake.
And, for the most part, it is.
However, I have one object with 3 surfaces (only 1 layer in modeler), two of them having an displacement on them.
The Surface of the object without displacement is being rendered in the layer assigned to it on octane render layers panel.
Both surfaces with the displacement are being rendered in whatever layer they want, but not the one assigned to the object.
When I disconnect the displacement node in the surface, that surface is being rendered in the correct octane layer. Reconnect it , and it's being rendered in the wrong layer.
Am I doing something wrong, or is this a bug?
Using latest Octane 2018.1.
Best regards,
Hans
Surfaces with displacement rendered in the wrong layer
Moderator: juanjgon
Hi Juanjo,
In 4.01 it works as supposed. In 2018.1 not.
So it must clearly be a bug.
Also, the layer mask pass is not being exported somehow using EXR, Aftereffect sees the mask, but cannot make anything of it. Other layers are ok.
Thanks,
Hans
In 4.01 it works as supposed. In 2018.1 not.
So it must clearly be a bug.
Also, the layer mask pass is not being exported somehow using EXR, Aftereffect sees the mask, but cannot make anything of it. Other layers are ok.
Thanks,
Hans