Hello Paul,
I just noticed that it is not possible to copy and paste nodes in a material ( I am using rhino 6), I use this 50 times a day, can this be fixed ?
thanks
Andreas
OctaneRender 4 for Rhino (OBSOLETE)
Moderator: face_off
Architectural Rendering Services
1 x 4090 GTX, 1 x 3090 GTX
http://www.v-cube.de
1 x 4090 GTX, 1 x 3090 GTX
http://www.v-cube.de
Hello Paul,
when I create a new octane Material in the ME, it is a glossy material by default. After assigning it to an object, the object is displayed with a reflection in the Rhino viewport ( my setting is "shaded" with the "color and material usage" set to "Rendering material")
Now I change the octane material type to diffuse, but the reflection is still there (see pic...) there seems to be an update issue, because changing the opacity value back and forth seems to fix it...
best
Andreas
-
when I create a new octane Material in the ME, it is a glossy material by default. After assigning it to an object, the object is displayed with a reflection in the Rhino viewport ( my setting is "shaded" with the "color and material usage" set to "Rendering material")
Now I change the octane material type to diffuse, but the reflection is still there (see pic...) there seems to be an update issue, because changing the opacity value back and forth seems to fix it...
best
Andreas
-
Architectural Rendering Services
1 x 4090 GTX, 1 x 3090 GTX
http://www.v-cube.de
1 x 4090 GTX, 1 x 3090 GTX
http://www.v-cube.de
I will check with McNeel to see if this is possible.I just noticed that it is not possible to copy and paste nodes in a material ( I am using rhino 6), I use this 50 times a day, can this be fixed ?
McNeel are currently working on an issue that is related to this, so I hope it will be addressed in the next release of Rhino6.when I create a new octane Material in the ME, it is a glossy material by default. After assigning it to an object, the object is displayed with a reflection in the Rhino viewport ( my setting is "shaded" with the "color and material usage" set to "Rendering material")
Now I change the octane material type to diffuse, but the reflection is still there (see pic...) there seems to be an update issue, because changing the opacity value back and forth seems to fix it...
Thanks
Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
I really hope it is possible, I use it in R5 / octane 3.8xx all the time, it is important for a fast workflow, not having it would be a huge step back and really annoying IMHO !I will check with McNeel to see if this is possible.
best
Andreas
Architectural Rendering Services
1 x 4090 GTX, 1 x 3090 GTX
http://www.v-cube.de
1 x 4090 GTX, 1 x 3090 GTX
http://www.v-cube.de
Is this only a Rhino V6 related issue?
v-cube wrote:Hello Paul,
I just noticed that it is not possible to copy and paste nodes in a material ( I am using rhino 6), I use this 50 times a day, can this be fixed ?
thanks
Andreas
Hi Ryan, thank you for the hint, I wasn't aware of this!Bendbox wrote:Hi V-Cube,
This is possible, I do it all the time -- once you right click, click on "expand all" and the Copy and Paste functions will reveal themselves.
Ryan
Although this will ease my pain quite a bit, I would prefer the copy option to appear directly after the first click and if possible even work with control -C and control-V
best
Andreas
Architectural Rendering Services
1 x 4090 GTX, 1 x 3090 GTX
http://www.v-cube.de
1 x 4090 GTX, 1 x 3090 GTX
http://www.v-cube.de
I agree, this would be nice. I constantly copy and paste as well when making new materials.v-cube wrote: Although this will ease my pain quite a bit, I would prefer the copy option to appear directly after the first click and if possible even work with control -C and control-V
Win10x64 / AMD Ryzen 9 5900X / 64g RAM / 2 x RTX 3090
Hello Paul,
any news about 4.02.1 ?
Cheers
Nando
any news about 4.02.1 ?
Cheers
Nando
I have updated the STABLE installers at the top of this thread with:
4.02.1.104
- Compiled with Octane 4.02.1
- Increased the maximum resolution to approx 15k x 10k (on a 16GB RAM system).
- Fixed issue where importing an ORBX when adding a material for a layer was not working correctly
- The Albedo of a Universal material is now rendered in the Rhino Rendered preview window
- Multiple changes to fix issues with Octane material previews, and the appearance of Octane materials in the Rhino Rendered and Raytraced viewports. NOTE: This will need the final release of Rhino6 SR13 to work correctly
Paul
4.02.1.104
- Compiled with Octane 4.02.1
- Increased the maximum resolution to approx 15k x 10k (on a 16GB RAM system).
- Fixed issue where importing an ORBX when adding a material for a layer was not working correctly
- The Albedo of a Universal material is now rendered in the Rhino Rendered preview window
- Multiple changes to fix issues with Octane material previews, and the appearance of Octane materials in the Rhino Rendered and Raytraced viewports. NOTE: This will need the final release of Rhino6 SR13 to work correctly
Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question