This is the third test release of the 3.06 development cycle, mostly improving the new features and fixing bugs. You can find a detailed description of the new 3.06 features in this thread.
Changes since version 3.06 TEST 2:
- Added support for GP100 GPUs (compute capability 6.0).
- Added back the pixel grouping option to the adaptive sampling settings, since it turned out to be quite useful to have in various cases.
- Added new option expected exposure to the adaptive sampling settings. It is used to determine the brightness of a pixel and thus allows adaptive sampling to tweak the min. samples and noise estimate (see the new features thread for more details.
- Changing noise threshold, min. adaptive samples and expected exposure or toggling the noise pass will not restart rendering anymore.
- Improved tone mapping of noise pass.
- Improved the distribution of adaptive sampling masks to net render slaves.
- Small tweak: If a change in the render settings doesn't require a render restart (e.g. tonemap settings), integration on local and remote GPUs is not interrupted anymore.
- Reduced the amount of data we store in the sample states, which saves about 100MB GPU memory for a parallel samples value of 16.
- Added triplanar projection node to allow the triplanar texture map calculate the UVW coordinates for an input textures, which simplifies setting up triplanar texture mapping.
- Added a blend cube transformation pin to the triplanar texture map to control the orientation of the "blend cube".
- Fixed CUDA failure when a triplanar map texture is used in scenes with no instances or too many instances.
- Fixed the random colour texture to work in media, too.
- Fixed a CUDA failure that potentially could affect all scenes that contain scatter media.
- Added dragging of .csv files into the node graph editor.
- Switched from LuaJIT 5.1 to Lua 5.3 and integrated an external FFI module into Octane Lua.
Downloads for users with a regular license
regular version for Windows (installer)
regular version for Windows (ZIP archive)
regular version for Mac OS X (DMG image)
regular version for Linux (ZIP archive)
Downloads for users with a subscription license
subscription version for Windows (installer)
subscription version for Windows (ZIP archive)
subscription version for Mac OS X (DMG image)
subscription version for Linux (ZIP archive)
Photoshop workflow plugin download
A new version of the Photoshop plugin (1.0.5) has been made available, containing the following changes:
- Added support for noise layer added in v3.06.
- Added support for Photoshop 2017.
Windows and Mac OS X
Photoshop extension (v1.0.5) (ZXP archive)
Happy rendering,
Your OTOY NZ Team