Hi,
How opacity map can cast shadows ?
One map + one opacity map doesn't cast shadows on ground !
Thanks in advance
Franck
Cast Shadows
Moderator: juanjgon
- FrankPooleFloating
- Posts: 1669
- Joined: Thu Nov 29, 2012 3:48 pm
Franck, you need to have Alpha Shadows enabled in RenderTarget.
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- BorderLine
- Posts: 291
- Joined: Sun Mar 24, 2013 5:30 pm
- BorderLine
- Posts: 291
- Joined: Sun Mar 24, 2013 5:30 pm
Another problem ! If i use Octane projection node, the products are white. I f i use UVMAP node, Products are goods (no cast shadows).
Last edited by BorderLine on Wed Aug 24, 2016 5:33 pm, edited 1 time in total.
- BorderLine
- Posts: 291
- Joined: Sun Mar 24, 2013 5:30 pm
Ok ! Thanks !
I'm ok for UV map, but i don't understand diffuse and specular. Can you show me your map setting to have cast shadow ?
Thanks
I'm ok for UV map, but i don't understand diffuse and specular. Can you show me your map setting to have cast shadow ?
Thanks
- BorderLine
- Posts: 291
- Joined: Sun Mar 24, 2013 5:30 pm
I'm trying with your setting, but no cast shadow.
I've seen you have a black background. Here is white !
Thanks
I've seen you have a black background. Here is white !
Thanks