In 3D-Coat it is possible to blur any environment map in realtime and that gives great results. So I am wondering, is it possible to do the same in OctaneLW? I think that if there is way to blur any image texture, then it works for EXR maps too but I could not find any solution to that in forum or manual

Is there some trick to do that? Maybe using DOF but it slows down too much and is overkill for normal renders so if just the environment map was blurred, it would give great lighting possibilities. And I mean adjustable blur, not some blur made outside Octane/LW.
Anyone any ideas?

Thank you very much in advance!
Antti