Hi, I'm using v2.25 and want to export animation from cinema 4d as a animated package. The problem is, standalone calculating instances of procedural objects(Like cube/sphere/nurbs etc) only on the first frame and then, they disappear. Is there any way to avoid this issue, or I need to convert every parametric object to a polygonal one? Or do not use instances?
Is there any updates in v3.0 on that?
Cinema 4d procedural objects in standalone
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Hi,
yes, just tried and with v3 there is no issue with or without render instance: ciao beppe
yes, just tried and with v3 there is no issue with or without render instance: ciao beppe
- Дмитрий.Зерницкий
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Just replicated your setup in 2.5 version and it didn't worked in standalone. So I will just update to v3.
Thanks bepeg4d!
Thanks bepeg4d!