I'm wondering how the UV Sets work under "Projection" in the Image Texture node.
It appears not as I can change from 1 to 3 no matter how many UV sets are on the model, and when changing the UV Set # it does not relate to UV Sets on the model.
I searched the docs but couldn't find anything under the Texture Projection heading.
Texture Projection UV Set, how does this work?
Moderators: ChrisHekman, aoktar
Yes Octane has max 3 uv set but plugin has not any proper way to generate uvsets. Just uv=1 by default. Multi uv and more options will be targeted on future versions.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw