Wacom Intuos Art Motion Design

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AmityAbstracts
Licensed Customer
Posts: 3
Joined: Thu Mar 26, 2015 3:47 pm

Hey guys! So this is actually my first post on the forum and I've been lurking a long time. I believe I finally created something worthy of showing you all, so please all feedback is appreciated!

It took a few weeks, but myself and a friend created this motion design for Wacom for some fun, and we've recently released it.



There is much more information on the Behance in a thread form, so feel free to take a look there as well!
https://www.behance.net/gallery/3519616 ... vertisment

Thanks for taking the time to take a look!
prehabitat
Licensed Customer
Posts: 495
Joined: Fri Aug 16, 2013 10:30 am
Location: Victoria, Australia

Well done, that's very cool stuff!

I havnt done much complex camera work: and mainly architecture so up generally remains constant for the whole sequence. Does it make things much more complex/confounding when you start rotating thugs like that? Or OK because (we're) already used to orbiting in 3D?
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AmityAbstracts
Licensed Customer
Posts: 3
Joined: Thu Mar 26, 2015 3:47 pm

My partner and I find that as long as you are keeping everything organized and clean, you don't have a huge issue. Though of course, sometimes there can be issues. Cinema 4D also uses a very nice camera system that we are comfortable with which is good for us when we animate.

prehabitat wrote:Well done, that's very cool stuff!

I havnt done much complex camera work: and mainly architecture so up generally remains constant for the whole sequence. Does it make things much more complex/confounding when you start rotating thugs like that? Or OK because (we're) already used to orbiting in 3D?
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