Hello guys.
I'm trying to get verxtex motion blur working on the live viwer , but didn't have much success. The bizarre thing is that i got it working in the past on another project.
So, i have this character, i bake the PLA with the pointcache tag, delete everything that was deforming it(rig). still moves fine.
Then i applied an octane tag to it, activated vertex motion blur, created a octane camera tag and activated motion blur.
Should be working right?
Let me know if i'm doing something wring.
Cheers!
Vertex motion blur Broken in 2.25 ?
Moderators: ChrisHekman, aoktar
- Rafael-Vallaperde
- Posts: 200
- Joined: Mon Nov 25, 2013 1:07 am
Got it figured, it was displacement. 
Do you guys think this limitation will go away in the future?
Cheers!

Do you guys think this limitation will go away in the future?
Cheers!