X particles and octane smoke / gas tutorial?

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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aggiechase37
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Anyone know of any that could maybe link to? Thanks!
Chase

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ChrisMills
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I'm not sure it's possible to render Xparticle smoke/gas simulations in Octane yet.

Maybe if Xparticles could export OPENvdb, then Octane v3 could read it.
aggiechase37
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I bet if I could get a good smoke material, I could combine what this:

https://vimeo.com/89098266

tutorial has done and we'd all be happy campers.

Anyone have a good Octane smoke material? Or good ideas on how to make one?
Chase

Win 10 - Intel 4770 - 2x Nvidia 1070 - 32 gigs RAM - C4D r16

http://www.luxemediaproductions.com
aggiechase37
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Nobody has the goods on an octane smoke material?
Chase

Win 10 - Intel 4770 - 2x Nvidia 1070 - 32 gigs RAM - C4D r16

http://www.luxemediaproductions.com
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aoktar
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aggiechase37 wrote:Nobody has the goods on an octane smoke material?
Mediums are the way you should go. Check V3 thread on turbulenceFD or VDB file usages.
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aggiechase37
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So I've been learning the new smoke/gas/fire simulations with X-particles (no turbulence FD) and I've been able to get pretty good results, but can only use standard c4d renderer. (can use physical but it's much slower and no boost in quality). So my question is two part:

Can the current version of octane not work with this specific simulation within x-particles?
Does V3 of octane require turbulence FD, or can it simply use the simulation that is available within x-particles?

Thanks.
Chase

Win 10 - Intel 4770 - 2x Nvidia 1070 - 32 gigs RAM - C4D r16

http://www.luxemediaproductions.com
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aoktar
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Support of external plugins are not simple process. I'm still on TFD to improve. XP support is not ready to start yet.
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aggiechase37
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So I guess the play would be to stick to x-particles and use the standard renderer with a z-depth pass for now. Seems like the best (and cheapest considering I would have to get TFD and x-particles seems to have a decent enough volumetric sim component) option would be to hold off on TFD and master x particles. Is that the consensus?
Chase

Win 10 - Intel 4770 - 2x Nvidia 1070 - 32 gigs RAM - C4D r16

http://www.luxemediaproductions.com
aggiechase37
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Can 3.0 render out the x-particles only gas simulations?
Chase

Win 10 - Intel 4770 - 2x Nvidia 1070 - 32 gigs RAM - C4D r16

http://www.luxemediaproductions.com
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