Elisabeth Warfield : still lost in desert !

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ROUBAL
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Posts: 2199
Joined: Mon Jan 25, 2010 5:25 pm
Location: FRANCE
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Hi, I have been fighting with many technical troubles these past weeks (2 Disks crashed, and a complete reinstallation of my workstation system with a bad surprise : my preferred Motion Jpeg codec doesn't appear with windows 7), so I haven't done much 3D work.

Well, I'm back with a new turntable of one of my scenes. The character rig has still to be improved because the shoulder joints are weird, but I wanted to do some tests, so here is the result :

[vimeo]http://www.vimeo.com/17500884[/vimeo]

http://www.vimeo.com/17500884
French Blender user - CPU : intel Quad QX9650 at 3GHz - 8GB of RAM - Windows 7 Pro 64 bits. Display GPU : GeForce GTX 480 (2 Samsung 2443BW-1920x1600 monitors). External GPUs : two EVGA GTX 580 3GB in a Cubix GPU-Xpander Pro 2. NVidia Driver : 368.22.
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teecee2107
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Posts: 210
Joined: Thu Oct 28, 2010 6:45 pm
Location: Liège - Belgium

Really Nice !
Core 2 Quad Q9400 | 8Gb | Zotac 580 GTX 3 Gb | Windows 7 64bits | Octane 1.11 | Nvidia Driver 310.70
Mateuet
Licensed Customer
Posts: 130
Joined: Wed May 12, 2010 6:12 am

Good work Roubal. Good modeling and intriguing setup, feels like I want to know more about the story.

The car is pretty clean, maybe too much, and I found the Jerrycan a little too glossy.

I hope you do some more work on the subject if you can.

Keep it up!
Antec 300 Casing/Windows 7 ultimate 64/i7 920/ ASUS p6T/ 6GB RAM/ Sparkle GTX470 1.2GB & Asus GeForce 8800GTs 512mb
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ROUBAL
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Posts: 2199
Joined: Mon Jan 25, 2010 5:25 pm
Location: FRANCE
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Thanks for your comments.

I still have to do a lot on this scene. The car has very few textures so far, and is too clean, you are right ! I still have to model the inside. I also have to work more on the character rig, texture and facial animation, and I hope that I will be able to make a real animation, despite the current very long export time between frames.

I'm working on two projects at the same time. In parallel with this desert scene, I'm still modelling buildings and props for my big police stations scene.
French Blender user - CPU : intel Quad QX9650 at 3GHz - 8GB of RAM - Windows 7 Pro 64 bits. Display GPU : GeForce GTX 480 (2 Samsung 2443BW-1920x1600 monitors). External GPUs : two EVGA GTX 580 3GB in a Cubix GPU-Xpander Pro 2. NVidia Driver : 368.22.
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