Hair (2-Point-Poly-Chains) AND light emitting material
Moderator: juanjgon
I just tried to render a model made out of 2-point-poly chains. I enabled polygonal hair and thus far it rendered, but if I want to add Octane Texture Emission it wouldn't lit up? Any ideas? Isn't that working at all?
Win 8.1 x64 | Supermicro dual 8-core XEONs | 128 GB RAM | 1 x nVidia Titan | 4 x nVidia GTX 780ti
I need to test it here, but I read somewhere that hair doesn't support emission surfaces.Tommes wrote:I just tried to render a model made out of 2-point-poly chains. I enabled polygonal hair and thus far it rendered, but if I want to add Octane Texture Emission it wouldn't lit up? Any ideas? Isn't that working at all?
-Juanjo