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Thanks 3rdeye. I used ready-made materials from octan Live DB. I also think that the glass is unrealistic but I have no skill to create my own material. I just wanted to check what is the progress in 23_4 octan and I'm amazed. Three months ago I'd be afraid to make a scene like that and and now it is possible. There are places where I used 3 layers of transparent material: glass, whiskey and ice and it's no problem for octan!
Try reducing the glass reflection. It will take away the white areas of them
and also play with a reflection map for the label so that the letter come up as a bit silver (although I don't know if that's the case with the real bottle, I got to go home and find out!)
Linux Mint 19.3 | GTX-1080Ti | AMD FX-8320 (OCed 4.4GHz) | 16GB RAM
Thanks for the advice guys. I did all the things you said: original material of the bottle, reducing the glass reflection and reflection map for the label (it's hard to see). I also changed the colors and studio lights.