backburner issues

3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
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criko3d
Licensed Customer
Posts: 73
Joined: Mon Oct 18, 2010 1:41 am

Hi i have this situation... i have made a setup on octane render for 3ds max, but for me for lack of knowledge and time, i decided to go back anrender it on vray, so.... i replace all materials to vray compliants, send to backburner and its impossible to render in other computers where octane is not installed at all. so it reports me that octane3dsmax.dlr failed to initialize, but am not usig at all!!, do you great guys know a way to totally cleanup octane from a scene??, maybe some script?? thanks guys! ;)
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intel core i7-4960x 3.60 ghz
32 gb ram
win 7 64 bit
1x nvidia geforce gtx 780
1x nvidia geforce GTX TITAN
JuM
Licensed Customer
Posts: 79
Joined: Sat Nov 05, 2011 8:07 pm

you must have the same plugins installed exactly in all machines. It doesnt mind if you use them or not. Otherwise copy the all files to the shared folder which can be reached from all machines and start the render one by one manually.
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alvius
Licensed Customer
Posts: 6
Joined: Thu Dec 15, 2011 12:18 pm

http://www.scriptspot.com/3ds-max/scrip ... ingplugins

You need to run it on a machine which has no octane installed.
criko3d
Licensed Customer
Posts: 73
Joined: Mon Oct 18, 2010 1:41 am

thanks alvius, it worked.
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intel core i7-4960x 3.60 ghz
32 gb ram
win 7 64 bit
1x nvidia geforce gtx 780
1x nvidia geforce GTX TITAN
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