Do you see what Unreal Engine 5 is alleging it can do?
- Lossless Compression -
make it that Octane can do that somehow...Please
This would solve the mystery of the stupid annoying hair!
OctaneRender™ 2020.1 [superseded by 2020.1.1]
This version requires any drivers supporting CUDA 10.0 onwards, sometimes it may take a bit until all documentation is updated to the latest requirements but bear in mind the device support is still the same as in previous versions. Latest available drivers for OSX support CUDA 10.1 already, is there a reason updating drivers would not be an option?martinzip wrote:Hello
my render slaves 2020.1 are reporting to need CUDA10.0 in macosx ... Everywhere in your requirements is written MACOSX needs to run CUDA9.1
Please help, otherwise a lot of slaves where lost on my renderfarm ...
Kind regards for your help
Martin
Hi Martin,
for 2020.1 under Mac OsX, you still need High Sierra 10.13.6 + CUDA 410.130 + latest Nvidia GPU driver for 10.13.6:
https://vulgo.github.io/nvidia-drivers/
ciao Beppe
for 2020.1 under Mac OsX, you still need High Sierra 10.13.6 + CUDA 410.130 + latest Nvidia GPU driver for 10.13.6:
https://vulgo.github.io/nvidia-drivers/
ciao Beppe
Hello Beppe, hello Mojave
thank you very much for the info... so I will have to install the high sierra patch to make my slaves work again...
Thanks for the great work you do to keep our renderings running
Stay healthy and safe!
kind regards from sunny cologne
Martin
thank you very much for the info... so I will have to install the high sierra patch to make my slaves work again...
Thanks for the great work you do to keep our renderings running

Stay healthy and safe!
kind regards from sunny cologne
Martin
why render region sometimes stops in 56 60 passes more or less? always in modo e maya