Version 2.12.2 - final (updated on 18.11.14)

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aoktar
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volkmar wrote:
aoktar wrote:
1.2gb vram? Is it free or total? what do you see on LV while working?

its free vram. in liveviewer no problems. its only they superhigh resolutions.
what do you select for render buffer? Floatbuffer or 8bit? Renderer takes vram for output buffer. you can estimate it by width*height*4 bytes for 8BIT BUFFER or width*height*16 for FLOATBUFFER. Also textures will consume the vram with same formula
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desire
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Hello!
When I filled out the filepath field at Render Passes and hit Save - there is popup notification window.
I click "Ok" or "close" that window, but window appears again and again and it don't let me do any action.
The only way - close process through Task Manager and restart Cinema.
It appears at R14 & R15
And... since there is such thing - I haven't get any pass with RС2 (exclude alpha channel)
Have I could been somewhere wrong?
Thank you
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aoktar
Octane Plugin Developer
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desire wrote:Hello!
When I filled out the filepath field at Render Passes and hit Save - there is popup notification window.
I click "Ok" or "close" that window, but window appears again and again and it don't let me do any action.
The only way - close process through Task Manager and restart Cinema.
It appears at R14 & R15
And... since there is such thing - I haven't get any pass with RС2 (exclude alpha channel)
Have I could been somewhere wrong?
Thank you
oh, russian C4D and passes are russian. I think that's my mistake here. It looks english names to detect passes. I'll fix it.
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desire
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aoktar wrote:oh, russian C4D and passes are russian. I think that's my mistake here. It looks english names to detect passes. I'll fix it.
I'll try in english version with no kyrillic symbols in filepaths...
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aoktar
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desire wrote:
aoktar wrote:oh, russian C4D and passes are russian. I think that's my mistake here. It looks english names to detect passes. I'll fix it.
I'll try in english version with no kyrillic symbols in filepaths...
no need, i have fixed to release soon.
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I get a crash every time i close the node editor. Other than that... amazing
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aoktar
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SVITAdmin wrote:I get a crash every time i close the node editor. Other than that... amazing
yes I can see. I think it's R16. it works different than R15 and I'm trying to find what happens.
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Proxell
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aoktar wrote:
SVITAdmin wrote:I get a crash every time i close the node editor. Other than that... amazing
yes I can see. I think it's R16. it works different than R15 and I'm trying to find what happens.
Same thing as SVITAdmin has.
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aoktar
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Proxell wrote:
aoktar wrote:
SVITAdmin wrote:I get a crash every time i close the node editor. Other than that... amazing
yes I can see. I think it's R16. it works different than R15 and I'm trying to find what happens.
Same thing as SVITAdmin has.
i commend your feedbacks. Very usefull but if it has more info. Otherwise can cause some conflicts on me.
You may think to write at least C4D/OS infos. Not for this comment but also bugreports/scenes/etc.., when it's possible.

Thanks anyway
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aoktar wrote:
i commend your feedbacks. Very usefull but if it has more info. Otherwise can cause some conflicts on me.
You may think to write at least C4D/OS infos. Not for this comment but also bugreports/scenes/etc.., when it's possible.

Thanks anyway
My apologies. I'm usually good at giving proper feedback. I assumed it was a known bug.

I don't get a proper report, because C4D just hangs, when i close the Node editor. It's on every scene on Windows r16 version.

This seems to happen on r16 Windows version, but not on the r15 Mac version (running in r16). Maybe i'll try running the r15 version in r16 on our Windows machines.

Another Node Editor issue on Mac only (and i know it's a WIP, but i figured i'd mention it), is that if you right click and go through the menu system, the curser turns into the rainbow ball every time. It doesn't effect anything. You can still pick your options, but it's kinda hard to see what you are picking with a giant rainbow ball spinning. Not a big deal, but thought i'd mention it.
1 Dell Z840 with 2x Titan XP's
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2 Server blades with 4 Tesla K80's
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