I rendered 84 frames with displacement walls, no problems...mykola1985 wrote:lowering the clock value of my GPU doesn't change anything.... it freezes as before but this time after 7 frames. yesterday it was after 68 frames
i always get this in error log:
CUDA error 999 on device 0: An unknown internal error occured.
- failed to deallocate device memory
CUDA error 999 on device 0: An unknown internal error occured.
- could not get memory info
CUDA error 999 on device 0: An unknown internal error occured.
- failed to unload module
OctaneRender® for 3ds max® v2.10
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Any bugs related to this plugin should be reported to the Bug Reports sub-forum.
Bugs related to Octane itself should be posted into the Standalone Support sub-forum.
- mykola1985
- Posts: 197
- Joined: Mon Sep 24, 2012 6:04 pm
of course! will let you know tomorrow!Karba wrote:could you try 2.04?
i7 3770K, 12GB RAM, ASUS STRIX GTX 780 - 6GB OC Edition + ASUS GTX 780 Ti - 3GB, win 7 ultimate 64bit
Karba
Will still not open my scene which opens fine in octane 1.x
Becoming a real problem for me as I've paid for v2 but can only use v1 on all these heavy-ish files
http://render.otoy.com/forum/viewtopic. ... 7&start=20
Will still not open my scene which opens fine in octane 1.x
Becoming a real problem for me as I've paid for v2 but can only use v1 on all these heavy-ish files
http://render.otoy.com/forum/viewtopic. ... 7&start=20
Windows 7 64bit/ Intel 3930K/ ASUS Rampage IV/ GTX980ti x 2/ 64GB system RAM
Currently 2.x has a triangle number limitation 19.173.961. We will fix it in the future.darkline wrote:Karba
Will still not open my scene which opens fine in octane 1.x
Becoming a real problem for me as I've paid for v2 but can only use v1 on all these heavy-ish files
http://render.otoy.com/forum/viewtopic. ... 7&start=20
- mykola1985
- Posts: 197
- Joined: Mon Sep 24, 2012 6:04 pm
Great news!!! I knew you would find somwthing!!! 

i7 3770K, 12GB RAM, ASUS STRIX GTX 780 - 6GB OC Edition + ASUS GTX 780 Ti - 3GB, win 7 ultimate 64bit
Karba - how difficult would it be to add a - send to Editing application button from octane viewport (or send to Photoshop button)
- this would be most usefull
- this would be most usefull
3dmax, zbrush, UE
//Behance profile //BOONAR
//Octane render toolbox 3dsmax
//Behance profile //BOONAR
//Octane render toolbox 3dsmax
Karba, does this Tri limit include or exclude Proxies?Karba wrote:Currently 2.x has a triangle number limitation 19.173.961. We will fix it in the future.darkline wrote:Karba
Will still not open my scene which opens fine in octane 1.x
Becoming a real problem for me as I've paid for v2 but can only use v1 on all these heavy-ish files
http://render.otoy.com/forum/viewtopic. ... 7&start=20
We are getting driver errors all the time now on one of our large-scale projects. Most of our machines will render one frame, then freeze on the next. The job has to be restarted everytime we see machines hanging. Last night we sent 450 frames to the farm, and this morning we had 10 finished frames. On a 2-Titan machine, it averages 6-8 mins per frame at 1080p. This is great when it works, but the machines are freezing up almost every frame now...
Best,
O
WORKSTATION = Win7x64 / Intel Core i7-5930K [email protected] / 32GB ram / Liquid Cooled 4xTitanX /3dsMax 2014 / Octane Max Plug v2.16a / FARM = Intel i7-2600k 3.70GHz (x2 TitanZ) x 14
This number includes only "unique" triangles.Olitech wrote:Karba, does this Tri limit include or exclude Proxies?Karba wrote:Currently 2.x has a triangle number limitation 19.173.961. We will fix it in the future.darkline wrote:Karba
Will still not open my scene which opens fine in octane 1.x
Becoming a real problem for me as I've paid for v2 but can only use v1 on all these heavy-ish files
http://render.otoy.com/forum/viewtopic. ... 7&start=20
We are getting driver errors all the time now on one of our large-scale projects. Most of our machines will render one frame, then freeze on the next. The job has to be restarted everytime we see machines hanging. Last night we sent 450 frames to the farm, and this morning we had 10 finished frames. On a 2-Titan machine, it averages 6-8 mins per frame at 1080p. This is great when it works, but the machines are freezing up almost every frame now...
Best,
O
Do you use displacement?