Testing Beta 0.49/0.50 ( Old version)

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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huebner
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@renderfarmsrl

thx for your reply.
i know this command to select all "objects with material", but how can i get rid of those polygonselection-tags?
to dissolve them would be step nr. 1.
i need the separation of this tags.

how do you get your revit models to Cinema, for my it is still a awful process!
can`t find a .obj export in revit. best thing i found so far is fbx, but still very hard work to get your models into Cinema...

thx
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AndreaMannori
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Super Beppe! Where's the fake shadows option? THX
Andrea Mannori

win 8.1 x64; nvidia 770M driver 340.52; octane standalone 2 + c4doctane 2.
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bepeg4d
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you are welcome andrea :) there is a specific tab in the attribute editor of the specular material ;)
ciao beppe
Jaybee
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renderfarmsrl wrote: @aoktar - yes ... the scene attached works fine because the Render Instance check is set to off. Try to set it ON and then render to reproduce the crash. Thank you in advance. (if Render Instance is not checked... does Octane save vram anyway?)
I think it's even stranger than just the "render instance" bug. I can reproduce that too but only with spheres! I'm seeing a problem with spheres (could be any curved surface) generally though

Using 0.50 for the first time (a great improvement on the materials and many other fronts @aoktar, great work!). I'm on Win 7 x 64 too but on R13. Here's what I've done to reproduce the "spheres" bug. I have no idea if this is connected to the instance bug or if it's separate but here goes:

nb. using the primitives from the C4D menu and no materials or lighting. Wanted to keep this as basic as I could.

Cube test:
Open new Untitled scene
Insert a cube into scene
Open Octane Plugin Live Viewer
Result= cube renders fine in Live viewer

Set Picture Viewer render engine from C4D Standard to "Octane Render"
Render in Picture Viewer
Result = cube renders fine in C4D Picture Viewer

Make a single instance of the cube, move it away so we can see them both,
Open Octane Plugin Live Viewer
Result= cube and instanced cube render fine in Live viewer
Check "render instance" for the instanced cube
Render in Picture Viewer
Result= cube and instanced cube render fine in C4D Picture viewer

Close all scenes.

Now for a sphere.....

Sphere test:
Open new Untitled scene
Insert a sphere into scene
Open Octane Plugin Live Viewer
Result= sphere renders fine in Live viewer

Set Picture Viewer render engine from C4D Standard to "Octane Render"
Render in Picture Viewer
Result = nothing appears in C4D Picture Viewer - something is happening (render time counts up from 0:00) but screen is pure black.

Close all scenes

Open new Untitled scene
Insert a sphere into scene
Make one instance of the sphere and move it apart. Leave "render instance" unchecked.
Open Octane Plugin Live Viewer
Result= sphere and instanced sphere renders fine in Live viewer

Check "render instance" for the instanced sphere
Render in Picture Viewer
Result= Application Error Crash!

So..... cubes can be instanced and rendered using Picture Viewer fine but a sphere can't even be rendered on it's own.

Hope this helps @aoktar in the bug finding process!

p.s. Does anyone know if 0.49 does this? If not I'll reinstall that version for now.
Win 7 x64 | 1 x EVGA GTX680 Classified & 1 x Quadro FX1800 (display) | i7 920 o/c 3.04Ghz | P6TD Deluxe | 24GB | AX860 PSU
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aoktar
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Thanks for your appreciation.
did you uncheck render perfect? I cannot see this option on your post...
If you leave on this option, c4d not generate any polygon on picture viewer renders. So this gives crashes.
Instance processor find base meshes and collect polygons and generate placement node. If meshes has no polygon this causes crash.
I can fix in near future but not now
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ASyme1
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Hi Aoktar-
I just noticed version 1.15 was released. The big fix for me is better (much) bump maps and normals. Would love to see this in the plugin soon. How long until you drop in the new code and get us a version with this latest release?

Thanks much!!

alec
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aoktar
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ASyme1 wrote:Hi Aoktar-
I just noticed version 1.15 was released. The big fix for me is better (much) bump maps and normals. Would love to see this in the plugin soon. How long until you drop in the new code and get us a version with this latest release?

Thanks much!!

alec
We are waiting 1.15 sdk . If everything goes smoothly it not take much time.
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Jaybee
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aoktar wrote:did you uncheck render perfect? I cannot see this option on your post...
If you leave on this option, c4d not generate any polygon on picture viewer renders. So this gives crashes.
Instance processor find base meshes and collect polygons and generate placement node. If meshes has no polygon this causes crash.
I can fix in near future but not now
That's it :) I had "render perfect" checked.

Unticking render perfect means spheres are fine, with instances too. So that's great news. Can't get it to crash now!!

Thank you again!
Win 7 x64 | 1 x EVGA GTX680 Classified & 1 x Quadro FX1800 (display) | i7 920 o/c 3.04Ghz | P6TD Deluxe | 24GB | AX860 PSU
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areafilm
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Hi! this post say 0.49 LAST VERSION, I have installed the 0.5.0..but I dont'understand if is it the 0.5.0 the last version or this one?
Thanks
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aoktar
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areafilm wrote:Hi! this post say 0.49 LAST VERSION, I have installed the 0.5.0..but I dont'understand if is it the 0.5.0 the last version or this one?
Thanks
Bigger numbers is newer. So last one is 0.50 until next release.
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