first, Radiance take care, the health is fundamentals in our life.
second, thanks for extra week.
June Animation contest (CLOSED)
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I'll be away starting with 1st. Was hoping to finish to that date.
What's the new date precisely?
What's the new date precisely?
http://www.visnevskis.com
Vista64/Ubuntu, GTX470/580
Vista64/Ubuntu, GTX470/580
well, it's one week later than the end date.kivig wrote:I'll be away starting with 1st. Was hoping to finish to that date.
What's the new date precisely?
We'll confirm this when we release the 2.2b early next week.
Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
Hi,
Well, as I will probably not be able to do more until the end of the competition, I put here the video that I have shown in the Wip section.
[vimeo]http://www.vimeo.com/12485319[/vimeo]
http://vimeo.com/12485319
Well, as I will probably not be able to do more until the end of the competition, I put here the video that I have shown in the Wip section.
[vimeo]http://www.vimeo.com/12485319[/vimeo]
http://vimeo.com/12485319
French Blender user - CPU : intel Quad QX9650 at 3GHz - 8GB of RAM - Windows 7 Pro 64 bits. Display GPU : GeForce GTX 480 (2 Samsung 2443BW-1920x1600 monitors). External GPUs : two EVGA GTX 580 3GB in a Cubix GPU-Xpander Pro 2. NVidia Driver : 368.22.
nice workROUBAL wrote:Hi,
Well, as I will probably not be able to do more until the end of the competition, I put here the video that I have shown in the Wip section.
[vimeo]http://www.vimeo.com/12485319[/vimeo]
http://vimeo.com/12485319

we did decide to prolongue the competition for one week, so you still have a chance to amerliorate your animation

Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
- MaTtY631990
- Posts: 754
- Joined: Thu Apr 08, 2010 8:38 pm
Mouse trap animation
http://www.youtube.com/watch?v=Z9FaZRwqROE
Matthew Hardman
Polygon count: 128, 357
Rendertime: 1 hour and 40 minutes
I originally created this animation for a uni course earlier this year and decided to render it with octane to see how real I could make it.
screenshot:
http://www.youtube.com/watch?v=Z9FaZRwqROE
Matthew Hardman
Polygon count: 128, 357
Rendertime: 1 hour and 40 minutes
I originally created this animation for a uni course earlier this year and decided to render it with octane to see how real I could make it.
screenshot:

HAHAHA Nice render Matthew !
I forgot this tiny party game.
Just 1 hour and 40 minutes of render time !
My current Otane rendertime (45 seconds of character animation) will be calculated by days !
I forgot this tiny party game.

Just 1 hour and 40 minutes of render time !
My current Otane rendertime (45 seconds of character animation) will be calculated by days !
Win7 x64 - Intel Core i7 920 (2.67 GHz) - Geforce GTX 285 - 12Go RAM
www.wipix.fr
www.wipix.fr
Nice animation !
This rendering time is amazing. Does it include exporting frames to obj ?
This rendering time is amazing. Does it include exporting frames to obj ?
French Blender user - CPU : intel Quad QX9650 at 3GHz - 8GB of RAM - Windows 7 Pro 64 bits. Display GPU : GeForce GTX 480 (2 Samsung 2443BW-1920x1600 monitors). External GPUs : two EVGA GTX 580 3GB in a Cubix GPU-Xpander Pro 2. NVidia Driver : 368.22.